Project 15: Performance-Optimized Data Structures
High-performance data structures (hash table, arena allocator, ring buffer) with cache-conscious design and benchmarking.
Quick Reference
| Attribute | Value |
|---|---|
| Primary Language | C |
| Alternative Languages | None |
| Difficulty | Level 5 - Master |
| Time Estimate | See main guide |
| Knowledge Area | Data Structures, Performance |
| Tooling | GCC, perf, Valgrind (cachegrind) |
| Prerequisites | See main guide |
What You Will Build
High-performance data structures (hash table, arena allocator, ring buffer) with cache-conscious design and benchmarking.
Why It Matters
This project builds core skills that appear repeatedly in real-world systems and tooling.
Core Challenges
- Cache-conscious design → Maps to data layout for cache efficiency
- Memory allocation strategies → Maps to arena and pool allocators
- Benchmarking accuracy → Maps to measuring real performance
Key Concepts
- Map the project to core concepts before you code.
Real-World Outcome
# 1. Hash table benchmark
$ ./bench hash_table
Hash Table Benchmark (1M operations):
Implementation | Insert | Lookup | Delete | Memory
--------------------|----------|----------|----------|--------
Naive chaining | 245 ms | 189 ms | 201 ms | 48 MB
Open addressing | 112 ms | 87 ms | 95 ms | 32 MB
Robin Hood | 98 ms | 65 ms | 78 ms | 32 MB
Cache statistics (Robin Hood):
L1 cache misses: 12,345 (vs 89,012 for naive)
L3 cache misses: 1,234 (vs 15,678 for naive)
# 2. Arena allocator
$ ./bench arena
Arena vs malloc (100K small allocations):
| Time | Fragmentation | Free Time
--------------------|----------|---------------|----------
malloc/free | 15 ms | 23% | 12 ms
Arena allocator | 2 ms | 0% | 0.1 ms (bulk)
# 3. Ring buffer throughput
$ ./bench ring_buffer
SPSC Ring Buffer (producer-consumer):
Message size: 64 bytes
Buffer size: 4096 entries
Throughput: 25M messages/second
Latency (p99): 150 ns
Implementation Guide
- Reproduce the simplest happy-path scenario.
- Build the smallest working version of the core feature.
- Add input validation and error handling.
- Add instrumentation/logging to confirm behavior.
- Refactor into clean modules with tests.
Milestones
- Milestone 1: Minimal working program that runs end-to-end.
- Milestone 2: Correct outputs for typical inputs.
- Milestone 3: Robust handling of edge cases.
- Milestone 4: Clean structure and documented usage.
Validation Checklist
- Output matches the real-world outcome example
- Handles invalid inputs safely
- Provides clear errors and exit codes
- Repeatable results across runs
References
- Main guide:
PROFESSIONAL_C_PROGRAMMING_MASTERY.md - Mastering Algorithms with C by Kyle Loudon