Project 4: Linked List Library
Implement singly and/or doubly linked lists with safe insertion, deletion, and traversal.
Quick Reference
| Attribute | Value |
|---|---|
| Difficulty | Intermediate |
| Time Estimate | 1 week |
| Language | C |
| Prerequisites | Project 3, pointer ownership |
| Key Topics | Pointers, ownership, invariants |
1. Learning Objectives
By completing this project, you will:
- Implement linked list insertion and deletion safely.
- Maintain invariants for head/tail nodes.
- Build iterator-style traversal APIs.
- Manage memory for nodes without leaks.
2. Theoretical Foundation
2.1 Core Concepts
- Nodes and pointers: Each node points to the next (and optionally previous).
- Ownership: The list owns the nodes; payload ownership is a design choice.
- Invariants: Head/tail pointers must be consistent after every operation.
2.2 Why This Matters
Linked lists appear in kernels, allocators, and embedded systems. They teach pointer manipulation with non-contiguous memory.
2.3 Historical Context / Background
Before dynamic arrays were cheap, linked lists were a common data structure for flexible insertion and deletion.
2.4 Common Misconceptions
- “Linked lists are always faster”: They are often slower due to cache misses.
- “Deletion is easy”: It is easy only if you track previous nodes correctly.
3. Project Specification
3.1 What You Will Build
A list library that supports:
list_init,list_freelist_push_front,list_push_backlist_pop_front,list_pop_backlist_insert_after,list_removelist_foreach
3.2 Functional Requirements
- Support empty and single-node lists.
- Handle insert/remove at head and tail.
- Allow storing generic payloads via
void *. - Provide a cleanup callback for payloads.
3.3 Non-Functional Requirements
- Reliability: No leaks, no dangling pointers.
- Usability: Simple and well-documented API.
- Performance: O(1) insertion/removal at ends.
3.4 Example Usage / Output
List list;
list_init(&list, free);
list_push_back(&list, strdup("a"));
list_push_back(&list, strdup("b"));
list_remove(&list, node_for_b);
list_free(&list);
3.5 Real World Outcome
You can use the list for queues, stacks, and free lists. You understand how to manipulate node pointers safely and predictably.
4. Solution Architecture
4.1 High-Level Design
List { head, tail, size } -> Node { data, next, prev }
4.2 Key Components
| Component | Responsibility | Key Decisions |
|---|---|---|
| List struct | Track head/tail/size | Include size for convenience |
| Node struct | Store payload and links | Optional prev pointer |
| API functions | Insert/remove/traverse | Consistent error returns |
4.3 Data Structures
typedef struct Node {
void *data;
struct Node *next;
struct Node *prev;
} Node;
typedef struct {
Node *head;
Node *tail;
size_t size;
void (*free_fn)(void *);
} List;
4.4 Algorithm Overview
Key Algorithm: Remove node
- Rewire previous and next pointers.
- Update head/tail if needed.
- Free node and optionally payload.
Complexity Analysis:
- Insert/remove at ends: O(1)
- Search by value: O(n)
5. Implementation Guide
5.1 Development Environment Setup
cc -Wall -Wextra -O2 -g -o test_list test_list.c list.c
5.2 Project Structure
list/
├── src/
│ ├── list.c
│ └── list.h
├── tests/
│ └── test_list.c
└── README.md
5.3 The Core Question You’re Answering
“How do I safely link and unlink nodes without corrupting the chain?”
5.4 Concepts You Must Understand First
Stop and research these before coding:
- Pointer rewiring
- What happens when you remove the head?
- How do you update tail when removing last node?
- Ownership
- Who frees payloads?
- How do you avoid double free?
- Traversal patterns
- How do you iterate without losing the next pointer during deletion?
5.5 Questions to Guide Your Design
Before implementing, think through these:
- Will you implement singly or doubly linked lists?
- Should
list_removetake a node pointer or value? - Will
list_foreachallow mutation?
5.6 Thinking Exercise
Trace a Removal
Draw a three-node list and remove the middle node. Which pointers must change?
5.7 The Interview Questions They’ll Ask
Prepare to answer these:
- “What are the pros and cons of linked lists vs arrays?”
- “How do you remove a node in a singly linked list?”
- “What invariants must a list maintain?”
5.8 Hints in Layers
Hint 1: Start with push/pop at front Only manage head pointer first.
Hint 2: Add tail support Maintain tail updates on insert/remove.
Hint 3: Add removal by node Pass a node pointer to simplify deletion.
5.9 Books That Will Help
| Topic | Book | Chapter |
|---|---|---|
| Linked lists | “Algorithms in C” | Lists chapter |
| Pointer safety | “C Interfaces and Implementations” | Containers |
5.10 Implementation Phases
Phase 1: Foundation (2-3 days)
Goals:
- Basic node and list structs
Tasks:
- Implement
list_initandlist_push_front.
Checkpoint: Insert and traverse works.
Phase 2: Core Functionality (2-3 days)
Goals:
- Full insertion/removal
Tasks:
- Add push/pop at back.
- Add removal of arbitrary node.
Checkpoint: Remove head, tail, middle correctly.
Phase 3: Polish & Edge Cases (1-2 days)
Goals:
- Cleanup and iteration helpers
Tasks:
- Add
list_foreach. - Add
list_freewith payload cleanup.
Checkpoint: No memory leaks in tests.
5.11 Key Implementation Decisions
| Decision | Options | Recommendation | Rationale |
|---|---|---|---|
| List type | Singly vs doubly | Doubly | Easier deletion |
| API remove | Node vs value | Node | Clear ownership |
6. Testing Strategy
6.1 Test Categories
| Category | Purpose | Examples |
|---|---|---|
| Unit Tests | Insert/remove | Head/tail updates |
| Edge Cases | Empty list | Pop empty |
| Memory Tests | Leaks/dangling | Valgrind |
6.2 Critical Test Cases
- Remove head: New head updates.
- Remove tail: Tail updates.
- Remove only node: List becomes empty.
6.3 Test Data
"a", "b", "c"
7. Common Pitfalls & Debugging
7.1 Frequent Mistakes
| Pitfall | Symptom | Solution |
|---|---|---|
| Forgetting to update tail | Corrupt list | Update on last node removal |
| Losing next pointer | Crash on iteration | Store next before deleting |
| Double free of payloads | Crash | Use free callback carefully |
7.2 Debugging Strategies
- Print list after each operation.
- Use
valgrindto check for leaks.
7.3 Performance Traps
Linked lists are cache-inefficient. Use only when insertion/deletion patterns justify them.
8. Extensions & Challenges
8.1 Beginner Extensions
- Add
list_findby predicate. - Add
list_sizehelper.
8.2 Intermediate Extensions
- Implement iterator struct.
- Add
list_reverse.
8.3 Advanced Extensions
- Add intrusive list variant.
- Add lock-free list (research-heavy).
9. Real-World Connections
9.1 Industry Applications
- Allocators: Free lists are linked lists.
- Kernels: Task queues and scheduling.
9.2 Related Open Source Projects
- Linux kernel list.h: Intrusive list implementation.
9.3 Interview Relevance
Linked list manipulation is a classic interview topic.
10. Resources
10.1 Essential Reading
- “Algorithms in C” - Lists chapter
- “C Interfaces and Implementations” - Containers
10.2 Video Resources
- Data structure lectures (linked lists)
10.3 Tools & Documentation
man 3 malloc: Node allocation
10.4 Related Projects in This Series
- Hash Table: Uses lists for chaining.
- Memory Allocator: Uses free lists.
11. Self-Assessment Checklist
11.1 Understanding
- I can explain list invariants.
- I can remove nodes without leaks.
- I can compare lists vs arrays.
11.2 Implementation
- All list operations work correctly.
- Tests cover edge cases.
- No memory leaks.
11.3 Growth
- I can implement an intrusive list.
- I can explain this project in an interview.
12. Submission / Completion Criteria
Minimum Viable Completion:
- Push/pop at front and back.
- Correct traversal.
Full Completion:
- Remove arbitrary nodes and cleanup.
Excellence (Going Above & Beyond):
- Intrusive list or iterator API.
This guide was generated from C_PROGRAMMING_COMPLETE_MASTERY.md. For the complete learning path, see the parent directory.