Expanded Project Guides

Generated from: LEARN_RUST_DEEP_DIVE.md

Project Index

# Project Difficulty Time Key Focus
1 Ownership Visualizer (See the Borrow Checker’s Mind) Level 1: Beginner 1-2 weeks Ownership / Borrowing / Compiler Internals
2 Memory Arena Allocator (Own Your Own Memory) Level 3: Advanced 1-2 weeks Memory Management / Allocators / Unsafe Rust
3 Fearless Concurrent Web Scraper (Data Races Impossible) Level 2: Intermediate 1-2 weeks Concurrency / Async / Networking
4 Zero-Copy Parser (Performance Without Sacrifice) Level 3: Advanced 2-3 weeks Parsing / Lifetimes / Zero-Copy Design
5 Type-State Builder Pattern (Make Invalid States Unrepresentable) Level 2: Intermediate 1 week Type System / Generics / API Design
6 Lock-Free Concurrent Queue (Atomics Without Fear) Level 4: Expert 3-4 weeks Lock-Free Programming / Atomics / Memory Ordering
7 Embedded LED Controller (No OS, No Problem) Level 3: Advanced 2-3 weeks Embedded Systems / No-std Rust / Hardware
8 Plugin System with Dynamic Loading (Traits as Interfaces) Level 3: Advanced 2-3 weeks Traits / Dynamic Dispatch / FFI / ABI
9 Custom Smart Pointer (Understand Rc, Arc, RefCell) Level 3: Advanced 2-3 weeks Smart Pointers / Interior Mutability / Drop
10 Procedural Macro Library (Compile-Time Code Generation) Level 4: Expert 2-3 weeks Metaprogramming / Macros / Compiler Integration
11 Async Runtime from Scratch (Understand Futures and Executors) Level 5: Master 1 month+ Async / Futures / Executors / Polling
12 TCP/IP Stack in Userspace (Network Programming Mastery) Level 5: Master 1-2 months Networking / Protocol Implementation / Raw Sockets
13 Database Storage Engine (B-Trees and Transactions) Level 4: Expert 1 month+ Database Internals / B-Trees / ACID
14 Game Boy Emulator (Retro Hardware Simulation) Level 4: Expert 1-2 months Emulation / CPU Architecture / Graphics
15 Rust to WebAssembly Game (Cross-Platform Compilation) Level 2: Intermediate 1-2 weeks WebAssembly / Game Development / Cross-Compilation