LEARN RP2350 LCD DEEP DIVE - Expanded Project Guides

Generated from: LEARN_RP2350_LCD_DEEP_DIVE.md

This folder contains deep-dive guides for each project in the learning path.

Overview

These guides expand each project into a full learning guide with theory, architecture, implementation phases, testing, and extensions.

Project Index

# Project Difficulty Time Key Focus
1 Hello Display — Raw SPI Communication Level 1: Beginner 1-2 weeks SPI Protocol / Display Initialization
2 Pixel Artist — Drawing Primitives Without Libraries Level 2: Intermediate 1-2 weeks Graphics Algorithms / Frame Buffers
3 DMA Display Driver — Zero-CPU Frame Transfers Level 3: Advanced 1-2 weeks DMA / Peripheral Programming
4 RGB LED Controller with PIO — Custom Protocol Implementation Level 3: Advanced 1-2 weeks PIO State Machines / Timing Protocols
5 Dual-Core Rendering Engine — One Core Draws, One Core Sends Level 3: Advanced 1-2 weeks Multi-Core Programming / Concurrency
6 Font Rendering Engine — Bitmap and Anti-Aliased Text Level 2: Intermediate 1-2 weeks Font Rendering / Typography Basics
7 RISC-V vs ARM Benchmark — Compare the Two Architectures Level 4: Expert 1-2 weeks Computer Architecture / ISA Comparison
8 TF Card Image Viewer — File System Integration Level 2: Intermediate 1-2 weeks File Systems / Image Decoding
9 Real-Time System Monitor — CPU/Memory/Temp Dashboard Level 2: Intermediate 1-2 weeks System Monitoring / Data Visualization
10 Bare-Metal Display Driver — No SDK, Just Registers Level 5: Master 1-2 weeks Bare-Metal Programming / Hardware Registers
11 Simple Game — Pong or Snake with Button Input Level 3: Advanced 1-2 weeks Game Development / Real-Time Systems
12 USB HID Device — Turn the Board into a Custom Controller Level 5: Master 1-2 weeks Operating Systems / Task Scheduling

Prerequisites

  • Basic programming and system fundamentals
  • Comfort with command line tooling