LEARN REALTIME ANALYTICS DATABASES DEEP DIVE
Learn Real-Time Analytics Databases: From Zero to OLAP Master
Goal: Deeply understand real-time analytics databases—from column-oriented storage fundamentals to building distributed OLAP systems that process billions of rows per second.
Why Real-Time Analytics Databases Matter
Every time Netflix shows you “Trending Now,” Uber calculates surge pricing, or LinkedIn suggests “People You May Know,” a real-time analytics database is crunching massive datasets in milliseconds. These systems represent the pinnacle of database engineering—combining storage optimization, query processing, distributed systems, and streaming data ingestion into unified platforms.
After completing these projects, you will:
- Understand why columnar storage is 100x faster than row-based for analytics
- Build storage engines that compress data to 1/10th its original size
- Implement streaming ingestion pipelines that handle millions of events per second
- Design query engines that leverage vectorized execution and SIMD
- Master distributed consensus and replication for fault-tolerant systems
- Build your own mini-ClickHouse or mini-Druid from scratch
Core Concept Analysis
The OLAP vs OLTP Divide
OLTP (Row-Oriented) OLAP (Column-Oriented)
┌────────────────────┐ ┌────────────────────┐
│ ID │ Name │ Sales │ │ ID │ ID │ ID │
├────┼───────┼───────┤ │ 1 │ 2 │ 3 │
│ 1 │ Alice │ 100 │ ├─────┴─────┴─────┤
│ 2 │ Bob │ 200 │ │ Name │ Name │Name│
│ 3 │ Carol │ 150 │ │Alice │ Bob │Carol│
└────────────────────┘ ├─────┴─────┴─────┤
│Sales│Sales│Sales│
Fast: Get all data for ID=2 │ 100 │ 200 │ 150 │
Slow: SUM(Sales) across millions └─────┴─────┴─────┘
Fast: SUM(Sales) - only read one column
Slow: Get all data for ID=2
Fundamental Concepts
- Columnar Storage: Data stored by columns, not rows
- Enables massive compression (similar values grouped together)
- Reads only needed columns (skip irrelevant data)
- Cache-friendly access patterns
- Vectorized Execution: Process data in batches (vectors) of thousands of values
- Amortizes function call overhead
- Leverages CPU SIMD instructions
- Modern CPUs can process 8-16 values simultaneously
- Time-Series Optimization: Specialized handling for timestamped data
- Delta-of-delta encoding for timestamps
- Gorilla compression for floating-point metrics
- Time-based partitioning and retention
- Streaming Ingestion: Real-time data consumption
- Kafka/Kinesis integration
- Micro-batching vs true streaming
- Write-ahead logs for durability
- Distributed Query Processing: Scale across machines
- Data partitioning (sharding)
- Query routing and aggregation
- Consensus protocols (Raft/Paxos)
- Compression Algorithms: Shrink data dramatically
- Run-Length Encoding (RLE)
- Dictionary Encoding
- Bit-Packing
- LZ4/ZSTD general compression
The Real-Time Analytics Stack
┌─────────────────────────────────────────────────────────────┐
│ Query Layer (SQL) │
├─────────────────────────────────────────────────────────────┤
│ Query Optimizer / Planner │
├─────────────────────────────────────────────────────────────┤
│ Vectorized Execution Engine (SIMD) │
├─────────────────────────────────────────────────────────────┤
│ ┌─────────────────┐ ┌─────────────────────────────┐ │
│ │ In-Memory │ │ On-Disk Storage │ │
│ │ (Hot Data) │ │ (Columnar + Compressed) │ │
│ └─────────────────┘ └─────────────────────────────┘ │
├─────────────────────────────────────────────────────────────┤
│ Streaming Ingestion (Kafka) │
├─────────────────────────────────────────────────────────────┤
│ Distributed Coordination (Raft/ZooKeeper) │
└─────────────────────────────────────────────────────────────┘
Project List
Projects are ordered from fundamental understanding to advanced implementations. Each builds on concepts from previous projects.
Project 1: Row vs Column Storage Visualizer
- File: LEARN_REALTIME_ANALYTICS_DATABASES_DEEP_DIVE.md
- Main Programming Language: Python
- Alternative Programming Languages: Go, Rust, C
- Coolness Level: Level 3: Genuinely Clever
- Business Potential: 1. The “Resume Gold”
- Difficulty: Level 1: Beginner
- Knowledge Area: Storage Engines / Data Layout
- Software or Tool: Custom Storage Engine
- Main Book: “Designing Data-Intensive Applications” by Martin Kleppmann
What you’ll build: A tool that stores the same dataset in both row-oriented and column-oriented formats, then visually demonstrates the I/O difference when running analytical queries (like SUM, AVG, COUNT) vs transactional queries (fetch by ID).
Why it teaches real-time analytics: Before diving into complex systems, you must viscerally understand why columnar storage exists. This project makes the abstract concrete—you’ll literally see how many bytes are read for each query type.
Core challenges you’ll face:
- Designing the storage layout → maps to understanding how data is physically arranged on disk
- Measuring I/O accurately → maps to understanding what “scanning” actually means
- Implementing basic aggregations → maps to how queries traverse data differently
- Visualizing access patterns → maps to understanding cache efficiency
Key Concepts:
- Row vs Column Storage: “Designing Data-Intensive Applications” Chapter 3 - Martin Kleppmann
- Data Locality: “Computer Systems: A Programmer’s Perspective” Chapter 6 - Bryant & O’Hallaron
- File I/O Fundamentals: “The Linux Programming Interface” Chapters 4-5 - Michael Kerrisk
Difficulty: Beginner Time estimate: Weekend Prerequisites: Basic file I/O in any language, understanding of arrays/lists
Real world outcome:
$ ./storage_visualizer --dataset sales_1M.csv
=== Storage Comparison ===
Dataset: 1,000,000 rows × 10 columns
Row-oriented size: 85.2 MB
Column-oriented size: 85.2 MB (same uncompressed)
=== Query: SELECT SUM(revenue) FROM sales ===
Row-oriented:
Bytes read: 85.2 MB (entire dataset)
Time: 342ms
[████████████████████████████████████████] 100% of data
Column-oriented:
Bytes read: 8.5 MB (only revenue column)
Time: 38ms
[████░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░] 10% of data
Speedup: 9.0x faster!
=== Query: SELECT * FROM sales WHERE id = 500000 ===
Row-oriented:
Bytes read: 42.6 MB (scan to row)
Time: 156ms
Column-oriented:
Bytes read: 85.2 MB (reassemble from all columns)
Time: 412ms
Row-oriented wins for point lookups!
Implementation Hints:
The core insight is simple: row storage keeps all fields of a record together, column storage keeps all values of a field together.
Questions to guide you:
- How do you represent “reading X bytes from disk” in your program? (Hint: seek and read operations)
- What data structure holds your column data? (Hint: one array per column)
- How do you “reconstruct” a row from columnar data? (Hint: index into each column array)
- How can you visually show which bytes were accessed? (Hint: track byte ranges)
Architecture:
RowStore:
File: [row1_all_cols][row2_all_cols][row3_all_cols]...
ColumnStore:
File: [col1_all_rows][col2_all_rows][col3_all_rows]...
Metadata: {col1: offset=0, len=X}, {col2: offset=X, len=Y}...
For visualization, consider using ANSI colors to highlight which portions of your data file were accessed during each query.
Learning milestones:
- Both storage formats work correctly → You understand physical data layout
- Query results match between formats → You’ve verified correctness
- I/O measurements show expected patterns → You understand the performance implications
- Visualization clearly shows the difference → You can explain this to others
Project 2: Compression Algorithm Playground
- File: LEARN_REALTIME_ANALYTICS_DATABASES_DEEP_DIVE.md
- Main Programming Language: C
- Alternative Programming Languages: Rust, Go, Python
- Coolness Level: Level 3: Genuinely Clever
- Business Potential: 1. The “Resume Gold”
- Difficulty: Level 2: Intermediate
- Knowledge Area: Data Compression / Encoding
- Software or Tool: Custom Compression Library
- Main Book: “Computer Systems: A Programmer’s Perspective” by Bryant & O’Hallaron
What you’ll build: A suite of compression algorithms specifically designed for analytics workloads: Run-Length Encoding (RLE), Dictionary Encoding, Delta Encoding, Delta-of-Delta, Bit-Packing, and XOR-based compression for floats. You’ll benchmark each against real datasets.
Why it teaches real-time analytics: Compression is the secret weapon of OLAP databases. ClickHouse achieves 10-20x compression ratios. Understanding these algorithms reveals why columnar storage enables such dramatic compression—similar values cluster together.
Core challenges you’ll face:
- Implementing RLE efficiently → maps to detecting and encoding runs
- Building a dictionary encoder → maps to trading memory for compression
- Delta-of-delta for timestamps → maps to exploiting sequential patterns
- Bit-packing integers → maps to minimizing storage for small values
- XOR compression for floats → maps to IEEE 754 exploitation
Key Concepts:
- Run-Length Encoding: “Introduction to Data Compression” Chapter 2 - Khalid Sayood
- Dictionary Encoding: Facebook’s Gorilla Paper Section 4
- Delta Encoding: “Time-series compression algorithms, explained” - TigerData Blog
- Bit Manipulation: “Computer Systems: A Programmer’s Perspective” Chapter 2 - Bryant & O’Hallaron
Difficulty: Intermediate Time estimate: 1-2 weeks Prerequisites: Project 1, comfortable with binary/bitwise operations, basic understanding of floating-point representation
Real world outcome:
$ ./compression_playground --input sensor_data.csv
=== Compression Benchmark Results ===
Original size: 100.0 MB (10M rows)
Column: timestamp (int64, monotonic)
Raw: 80.0 MB
Delta: 12.4 MB (6.5x compression)
Delta-of-Delta: 1.2 MB (66.7x compression!)
Winner: Delta-of-Delta
Column: sensor_id (int32, low cardinality)
Raw: 40.0 MB
Dictionary: 2.1 MB (19.0x compression)
RLE: 0.8 MB (50.0x compression)
Winner: RLE (sorted data)
Column: temperature (float64)
Raw: 80.0 MB
XOR (Gorilla): 8.9 MB (9.0x compression)
Winner: XOR
Column: status (string, 5 unique values)
Raw: 45.0 MB
Dictionary: 1.2 MB (37.5x compression)
Winner: Dictionary
Total compressed: 14.2 MB (7.0x overall compression)
=== Decompression Speed ===
Delta-of-Delta: 1.2 GB/s
Dictionary: 2.8 GB/s
RLE: 3.4 GB/s
XOR: 0.9 GB/s
Implementation Hints:
Run-Length Encoding:
Transform [A, A, A, B, B, C, C, C, C] → [(A,3), (B,2), (C,4)]
Works brilliantly on sorted columnar data where values repeat consecutively.
Dictionary Encoding:
Original: ["USA", "USA", "Germany", "USA", "France"]
Dictionary: {0: "USA", 1: "Germany", 2: "France"}
Encoded: [0, 0, 1, 0, 2] // Much smaller!
Delta-of-Delta for timestamps:
Timestamps: [1000, 1060, 1120, 1180, 1240]
Deltas: [1000, 60, 60, 60, 60] // First value + differences
Delta-of-D: [1000, 60, 0, 0, 0] // Most become 0!
Facebook found 96% of timestamp delta-of-deltas are 0!
XOR for floats (Gorilla algorithm): Consecutive float values often share many bits. XOR reveals only the differing bits, which can be encoded very compactly.
Questions to guide you:
- How do you detect when to stop a run in RLE?
- What happens when dictionary size exceeds the savings?
- How do you handle the first value in delta encoding?
- What’s the bit layout of a float64? (Sign, exponent, mantissa)
Learning milestones:
- RLE works on sorted data → You understand run detection
- Dictionary encoding handles arbitrary strings → You understand the space-time tradeoff
- Delta-of-delta achieves >50x on timestamps → You’ve exploited temporal patterns
- XOR compression works on real sensor data → You understand IEEE 754 structure
Project 3: Build a Mini-Parquet File Reader/Writer
- File: LEARN_REALTIME_ANALYTICS_DATABASES_DEEP_DIVE.md
- Main Programming Language: Go
- Alternative Programming Languages: Rust, C++, Python
- Coolness Level: Level 4: Hardcore Tech Flex
- Business Potential: 2. The “Micro-SaaS / Pro Tool”
- Difficulty: Level 3: Advanced
- Knowledge Area: File Formats / Columnar Storage
- Software or Tool: Apache Parquet
- Main Book: “Designing Data-Intensive Applications” by Martin Kleppmann
What you’ll build: A simplified implementation of the Parquet file format—the industry standard for columnar data storage. You’ll implement row groups, column chunks, page structure, and basic compression, then verify your files work with the official Parquet tools.
Why it teaches real-time analytics: Parquet is everywhere: Spark, Presto, Snowflake, BigQuery, and more. Understanding its internals reveals how production systems balance compression, random access, and query efficiency. You’ll learn why it’s organized the way it is.
Core challenges you’ll face:
- Understanding the Parquet file structure → maps to footer, row groups, column chunks, pages
- Implementing nested schema encoding → maps to definition and repetition levels
- Adding compression per column → maps to codec selection and page compression
- Writing valid metadata → maps to Thrift serialization and schema storage
Key Concepts:
- Parquet File Format: Apache Parquet Documentation
- Dremel Encoding: Google Dremel Paper Section 4
- Thrift Serialization: Apache Thrift Documentation
- Column Storage: “Designing Data-Intensive Applications” Chapter 3 - Martin Kleppmann
Difficulty: Advanced Time estimate: 2-3 weeks Prerequisites: Project 1 and 2, understanding of binary file formats, comfortable with nested data structures
Real world outcome:
$ ./mini_parquet write --input users.json --output users.parquet
Writing Parquet file...
Schema: {id: INT64, name: STRING, emails: LIST<STRING>, address: STRUCT}
Row groups: 2 (50,000 rows each)
Compression: SNAPPY
Column statistics:
id: min=1, max=100000, nulls=0
name: min="Aaron", max="Zoe", nulls=12
emails: nested (def/rep levels used)
address: nested struct
File size: 4.2 MB (vs 45 MB JSON = 10.7x compression)
Written successfully!
$ ./mini_parquet read --input users.parquet --query "SELECT id, name LIMIT 5"
┌────────┬─────────┐
│ id │ name │
├────────┼─────────┤
│ 1 │ Alice │
│ 2 │ Bob │
│ 3 │ Carol │
│ 4 │ David │
│ 5 │ Eve │
└────────┴─────────┘
$ parquet-tools schema users.parquet # Official tool validates our file!
message users {
required int64 id;
optional binary name (STRING);
repeated binary emails (STRING);
optional group address { ... }
}
✓ Valid Parquet file!
Implementation Hints:
Parquet file structure:
┌──────────────────────────────────┐
│ Row Group 1 │
│ ┌─────────────────────────────┐ │
│ │ Column Chunk: id │ │
│ │ Page 1, Page 2, ... │ │
│ ├─────────────────────────────┤ │
│ │ Column Chunk: name │ │
│ │ Page 1, Page 2, ... │ │
│ └─────────────────────────────┘ │
├──────────────────────────────────┤
│ Row Group 2 │
│ ... │
├──────────────────────────────────┤
│ Footer (Metadata) │
│ - Schema │
│ - Row group locations │
│ - Column statistics │
├──────────────────────────────────┤
│ Footer Length (4 bytes) │
│ Magic: "PAR1" (4 bytes) │
└──────────────────────────────────┘
Questions to guide you:
- Why does Parquet put metadata at the end, not the beginning?
- What are row groups for? (Hint: parallel processing, memory management)
- Why compress at page level, not column level?
- What problem do definition/repetition levels solve for nested data?
Start simple: flat schemas (no nesting), single row group, no compression. Add features incrementally.
Learning milestones:
- Write valid Parquet files (verified by parquet-tools) → You understand the file structure
- Column pruning works (only read needed columns) → You understand columnar access
- Compression reduces file size significantly → You understand page-level compression
- Nested data with def/rep levels works → You understand Dremel encoding
Project 4: LSM-Tree Storage Engine for Analytics
- File: LEARN_REALTIME_ANALYTICS_DATABASES_DEEP_DIVE.md
- Main Programming Language: Rust
- Alternative Programming Languages: C++, Go, C
- Coolness Level: Level 4: Hardcore Tech Flex
- Business Potential: 1. The “Resume Gold”
- Difficulty: Level 3: Advanced
- Knowledge Area: Storage Engines / Write Optimization
- Software or Tool: RocksDB-style engine
- Main Book: “Designing Data-Intensive Applications” by Martin Kleppmann
What you’ll build: An LSM-Tree (Log-Structured Merge-Tree) storage engine optimized for analytics write patterns. You’ll implement a MemTable (in-memory buffer), SSTable (Sorted String Table) files, compaction strategies, and bloom filters for efficient lookups.
Why it teaches real-time analytics: Real-time analytics databases must ingest massive amounts of data continuously. LSM-trees provide the foundation—they convert random writes into sequential writes, enabling sustained ingestion rates of millions of events per second.
Core challenges you’ll face:
- Implementing an efficient MemTable → maps to in-memory sorted structures (skip list/red-black tree)
- Flushing to SSTable format → maps to sorted, immutable, compressed files
- Compaction strategies → maps to size-tiered vs leveled compaction tradeoffs
- Bloom filters for reads → maps to probabilistic data structures
- Write-ahead log (WAL) → maps to durability guarantees
Key Concepts:
- LSM-Tree Fundamentals: “Designing Data-Intensive Applications” Chapter 3 - Martin Kleppmann
- SSTables: Google’s BigTable Paper Section 5
- Bloom Filters: “Algorithms” Chapter 6.2 - Sedgewick & Wayne
- Compaction: How to Build an LSM Tree Storage Engine from Scratch - FreeCodeCamp
Difficulty: Advanced Time estimate: 3-4 weeks Prerequisites: Projects 1-2, understanding of tree data structures, file I/O
Real world outcome:
$ ./lsm_engine bench --writes 10000000 --threads 4
=== LSM-Tree Benchmark ===
Configuration:
MemTable size: 64 MB
Compaction: Leveled
Bloom filter: 10 bits/key
Write Performance:
Total writes: 10,000,000
Time: 12.4 seconds
Throughput: 806,451 writes/sec
Avg latency: 4.96 µs
Storage:
Data written: 1.2 GB
On-disk size: 890 MB (compression: 1.35x)
SSTable files:
L0: 3 files (128 MB each)
L1: 12 files (64 MB each)
L2: 45 files (64 MB each)
$ ./lsm_engine query --key "sensor_12345_2024"
Key found in: L1/sst_00042.db
Value: {"temp": 23.5, "humidity": 65}
Bloom filter checks: 3 (2 negative, 1 positive)
Total read time: 89 µs
$ ./lsm_engine compact --force
Compacting L0 → L1...
Merged 3 files into 2 files
Reclaimed 45 MB of space
Removed 125,000 tombstones
Compaction complete in 2.3s
Implementation Hints:
LSM-Tree structure:
┌────────────────────────────────────┐
│ MemTable │ In-Memory (Skip List)
│ (sorted, accepts writes) │
└────────────────────────────────────┘
│ flush when full
▼
┌────────────────────────────────────┐
│ Level 0 SSTables (unsorted) │ On-Disk
│ [sst1] [sst2] [sst3] │
└────────────────────────────────────┘
│ compaction
▼
┌────────────────────────────────────┐
│ Level 1 SSTables (sorted) │
│ [sst1] [sst2] ... [sst10] │ Non-overlapping key ranges
└────────────────────────────────────┘
│ compaction
▼
... more levels ...
Questions to guide you:
- Why use a skip list instead of a balanced tree for the MemTable?
- What happens if the machine crashes before MemTable is flushed? (WAL)
- Why are L0 SSTables allowed to overlap but L1+ cannot?
- How does the bloom filter prevent unnecessary disk reads?
- What’s the tradeoff between size-tiered and leveled compaction?
Learning milestones:
- MemTable + WAL provides durability → You understand crash recovery
- SSTables flush correctly and are queryable → You understand the immutable file format
- Compaction merges files and removes tombstones → You understand space reclamation
- Bloom filters reduce read amplification → You understand probabilistic optimization
Project 5: Real-Time Metrics Aggregator (In-Memory OLAP)
- File: LEARN_REALTIME_ANALYTICS_DATABASES_DEEP_DIVE.md
- Main Programming Language: Go
- Alternative Programming Languages: Rust, C++, Java
- Coolness Level: Level 4: Hardcore Tech Flex
- Business Potential: 3. The “Service & Support” Model
- Difficulty: Level 3: Advanced
- Knowledge Area: In-Memory Analytics / Aggregation
- Software or Tool: Mini-Druid/Pinot
- Main Book: “Designing Data-Intensive Applications” by Martin Kleppmann
What you’ll build: An in-memory analytics engine that can ingest millions of events per second and answer aggregation queries (COUNT, SUM, AVG, MIN, MAX, GROUP BY) in milliseconds. Think of it as a mini-Druid or mini-Pinot for metrics.
Why it teaches real-time analytics: This is the core of real-time analytics—maintaining pre-aggregated data structures that enable instant queries. You’ll learn how systems achieve sub-second query latency on billions of events.
Core challenges you’ll face:
- Designing efficient in-memory data structures → maps to columnar arrays with indexes
- Supporting GROUP BY efficiently → maps to hash-based aggregation
- Implementing rollups and pre-aggregations → maps to trading storage for query speed
- Handling high-velocity ingestion → maps to lock-free/concurrent data structures
- Time-based windowing → maps to sliding windows, tumbling windows
Key Concepts:
- Hash Aggregation: “Database Internals” Chapter 11 - Alex Petrov
- Concurrent Data Structures: “Rust Atomics and Locks” - Mara Bos
- Time Windows: Kafka Streams Documentation - Windowing section
- Rollup Strategies: Apache Druid Rollup Documentation
Difficulty: Advanced Time estimate: 2-3 weeks Prerequisites: Projects 1-2, understanding of hash tables, basic concurrency
Real world outcome:
$ ./metrics_aggregator start --port 8080
Metrics Aggregator v1.0
In-memory storage: 4 GB allocated
Ingestion port: 8080/tcp
Query port: 8081/tcp
Rollup: 1-minute granularity
$ ./metrics_aggregator ingest --file events.json --rate 500000
Ingesting at 500,000 events/sec...
[████████████████████] 10,000,000 events ingested
Time: 20.1 seconds
Memory used: 892 MB
$ curl "http://localhost:8081/query" -d '{
"aggregations": ["SUM(revenue)", "COUNT(*)"],
"groupBy": ["country", "product_category"],
"timeRange": {"start": "2024-01-01", "end": "2024-01-31"},
"filter": {"country": ["US", "UK", "DE"]}
}'
{
"queryTime": "12ms",
"rowsScanned": 8500000,
"results": [
{"country": "US", "product_category": "Electronics", "SUM(revenue)": 4521000, "COUNT(*)": 125000},
{"country": "US", "product_category": "Clothing", "SUM(revenue)": 2103000, "COUNT(*)": 89000},
{"country": "UK", "product_category": "Electronics", "SUM(revenue)": 1892000, "COUNT(*)": 67000},
...
]
}
$ ./metrics_aggregator stats
Current state:
Total events: 10,000,000
Unique dimensions: {country: 45, product_category: 12, store_id: 2300}
Memory: 892 MB
Rollup compression: 8.5x (raw would be 7.6 GB)
Avg query latency: 15ms
Implementation Hints:
Core data structure:
Segment {
timestamp_column: Vec<i64> // Sorted timestamps
dimension_columns: {
"country": DictionaryColumn, // Low-cardinality → dictionary encoded
"product_id": Vec<u32>, // Medium cardinality
}
metric_columns: {
"revenue": Vec<f64>,
"quantity": Vec<i32>,
}
indexes: {
"country": BitmapIndex, // Fast filtering
"timestamp": RangeIndex, // Time range queries
}
}
Questions to guide you:
- How do you aggregate across multiple segments concurrently?
- What’s the memory overhead of a bitmap index per dimension value?
- When is pre-aggregation (rollup) worth the storage cost?
- How do you handle late-arriving data in a time-windowed system?
Learning milestones:
- Ingest 100K+ events/sec → You understand high-throughput ingestion
- GROUP BY queries return in <100ms → You understand hash aggregation
- Bitmap indexes accelerate filtered queries → You understand inverted indexes
- Time windows roll up correctly → You understand temporal aggregation
Project 6: Streaming Ingestion Pipeline (Kafka to Analytics)
- File: LEARN_REALTIME_ANALYTICS_DATABASES_DEEP_DIVE.md
- Main Programming Language: Java
- Alternative Programming Languages: Go, Python, Scala
- Coolness Level: Level 3: Genuinely Clever
- Business Potential: 3. The “Service & Support” Model
- Difficulty: Level 2: Intermediate
- Knowledge Area: Streaming / Event Processing
- Software or Tool: Apache Kafka
- Main Book: “Kafka: The Definitive Guide” by Gwen Shapiro et al.
What you’ll build: A streaming ingestion pipeline that consumes events from Kafka, transforms them, and loads them into your analytics engine (from Project 5). You’ll implement exactly-once semantics, handle backpressure, and build a dead-letter queue for failed events.
Why it teaches real-time analytics: Real-time analytics starts with real-time data. Understanding Kafka’s architecture—partitions, consumer groups, offsets, and exactly-once semantics—is essential. This is how ClickHouse, Druid, and Pinot actually get their data.
Core challenges you’ll face:
- Understanding Kafka partitions and consumers → maps to parallelism and ordering
- Implementing exactly-once semantics → maps to idempotency and transactions
- Handling backpressure → maps to when the sink is slower than the source
- Schema evolution → maps to handling changing data formats
- Building a DLQ → maps to error handling without blocking
Key Concepts:
- Kafka Internals: “Kafka: The Definitive Guide” Chapters 4-5 - Shapiro et al.
- Exactly-Once Semantics: Confluent’s EOS Documentation
- Stream Processing: “Designing Data-Intensive Applications” Chapter 11 - Martin Kleppmann
- Consumer Groups: Kafka Consumer Documentation
Difficulty: Intermediate Time estimate: 1-2 weeks Prerequisites: Basic understanding of message queues, Project 5 helps but not required
Real world outcome:
$ ./kafka_ingester start \
--bootstrap-servers localhost:9092 \
--topic events \
--consumer-group analytics-ingest \
--sink http://localhost:8080/ingest
Kafka Ingester Started
Topic: events (12 partitions)
Consumer group: analytics-ingest
Parallelism: 12 consumers
Batch size: 1000 events
Exactly-once: enabled
[Consumer-0] Partition 0: offset 1,234,567
[Consumer-1] Partition 1: offset 2,345,678
...
=== Stats (last 60 seconds) ===
Events consumed: 1,245,000
Events transformed: 1,244,850
Events loaded: 1,244,850
Events to DLQ: 150 (parse errors)
Throughput: 20,750 events/sec
Avg latency: 45ms (kafka → analytics)
Consumer lag: 2,340 events
=== Backpressure Event ===
[WARN] Sink slow, applying backpressure...
Pausing consumers for 500ms
Resuming...
Lag recovered.
$ ./kafka_ingester dlq --show
Dead Letter Queue (150 events):
- Offset 1234599: Invalid JSON at position 45
- Offset 1234612: Missing required field 'timestamp'
- Offset 1234689: Schema mismatch (expected int, got string)
Implementation Hints:
Consumer group coordination:
Topic: events (12 partitions)
Consumer Group: analytics-ingest
┌─────────┐ ┌─────────┐ ┌─────────┐
│Consumer1│ │Consumer2│ │Consumer3│
│ P0, P1 │ │ P2, P3 │ │ P4, P5 │ ...
│ P6, P7 │ │ P8, P9 │ │P10, P11 │
└─────────┘ └─────────┘ └─────────┘
If Consumer2 dies → P2,P3,P8,P9 rebalanced to 1 & 3
Questions to guide you:
- Why does Kafka guarantee ordering only within a partition?
- How do you commit offsets to avoid reprocessing after restart?
- What happens if your sink throws an error mid-batch?
- How do you detect and handle poison messages?
- What’s the difference between at-least-once, at-most-once, and exactly-once?
Learning milestones:
- Basic consumer processes messages → You understand Kafka consumption
- Consumer group rebalances correctly → You understand partition assignment
- Exactly-once: no duplicates after restart → You understand offset management
- DLQ captures bad messages without blocking → You understand error handling
Project 7: Vectorized Query Execution Engine
- File: LEARN_REALTIME_ANALYTICS_DATABASES_DEEP_DIVE.md
- Main Programming Language: Rust
- Alternative Programming Languages: C++, C, Go
- Coolness Level: Level 5: Pure Magic (Super Cool)
- Business Potential: 1. The “Resume Gold”
- Difficulty: Level 4: Expert
- Knowledge Area: Query Execution / CPU Optimization
- Software or Tool: ClickHouse-style engine
- Main Book: “Computer Systems: A Programmer’s Perspective” by Bryant & O’Hallaron
What you’ll build: A vectorized query execution engine that processes data in batches (vectors) of 1024+ values, leveraging SIMD (Single Instruction, Multiple Data) instructions to achieve billions of rows/second throughput.
Why it teaches real-time analytics: This is the performance secret of modern OLAP databases. ClickHouse processes billions of rows per second because of vectorized execution. You’ll understand why batch processing is fundamentally faster than row-at-a-time.
Core challenges you’ll face:
- Batch processing architecture → maps to volcano model vs vectorized execution
- SIMD operations → maps to processing 8-16 values per CPU instruction
- Memory alignment → maps to cache-line efficiency and prefetching
- Predicate pushdown → maps to filtering before aggregation
- Pipeline fusion → maps to reducing intermediate materialization
Key Concepts:
- Vectorized Execution: MonetDB/X100 Paper - Sections 1-4
- SIMD Programming: “Computer Systems: A Programmer’s Perspective” Chapter 5 - Bryant & O’Hallaron
- Cache Optimization: “What Every Programmer Should Know About Memory” - Ulrich Drepper
- Query Execution: CMU 15-721 Advanced Database Systems - Vectorization lectures
Difficulty: Expert Time estimate: 3-4 weeks Prerequisites: Projects 1-5, comfortable with systems programming, understanding of CPU architecture, SIMD concepts
Real world outcome:
$ ./vectorized_engine bench --rows 1000000000 --query "SELECT SUM(value) WHERE flag = 1"
=== Vectorized Query Execution Benchmark ===
Dataset: 1,000,000,000 rows (8 GB)
Query: SELECT SUM(value) WHERE flag = 1
Execution Plan:
→ Scan(value, flag)
→ Filter(flag = 1) [SIMD: 16 values/instruction]
→ Aggregate(SUM(value)) [SIMD: 8 values/instruction]
=== Row-at-a-time (baseline) ===
Time: 45.2 seconds
Throughput: 22.1 million rows/sec
CPU utilization: 12%
=== Vectorized (no SIMD) ===
Time: 4.8 seconds
Throughput: 208 million rows/sec
Speedup: 9.4x
CPU utilization: 45%
=== Vectorized + SIMD (AVX2) ===
Time: 0.89 seconds
Throughput: 1.12 billion rows/sec
Speedup: 50.8x
CPU utilization: 98%
=== Detailed Stats ===
Vector size: 1024 values
Vectors processed: 976,563
L1 cache misses: 0.2%
L2 cache misses: 0.01%
SIMD lanes utilized: 15.7 / 16 (98.1%)
Implementation Hints:
Vectorized vs row-at-a-time:
Row-at-a-time (Volcano model):
for each row:
value = get_value(row)
flag = get_flag(row)
if flag == 1: # Branch for EVERY row
sum += value
Vectorized:
value_vector = get_values(batch_of_1024)
flag_vector = get_flags(batch_of_1024)
mask = simd_compare_eq(flag_vector, 1) # 16 comparisons at once!
sum += simd_masked_sum(value_vector, mask)
Questions to guide you:
- Why is branching expensive in tight loops? (Branch misprediction)
- How does SIMD allow “branchless” filtering? (Masks)
- Why does vector size matter? (Too small = overhead, too large = cache misses)
- How do you handle the tail when row count isn’t divisible by vector size?
SIMD intrinsics to explore:
_mm256_loadu_pd- Load 4 doubles_mm256_cmp_pd- Compare 4 doubles_mm256_add_pd- Add 4 doubles_mm256_maskstore_pd- Conditional store
Learning milestones:
- Batch processing shows measurable speedup → You understand loop overhead reduction
- SIMD code runs 4-8x faster than scalar → You understand data parallelism
- Cache utilization approaches 100% → You understand memory hierarchy
- Complex queries (filter + aggregate) vectorize → You understand operator fusion
Project 8: SQL Parser and Query Planner
- File: LEARN_REALTIME_ANALYTICS_DATABASES_DEEP_DIVE.md
- Main Programming Language: Rust
- Alternative Programming Languages: Go, Python, Java
- Coolness Level: Level 3: Genuinely Clever
- Business Potential: 2. The “Micro-SaaS / Pro Tool”
- Difficulty: Level 3: Advanced
- Knowledge Area: Query Processing / Compilers
- Software or Tool: SQL Engine
- Main Book: “Language Implementation Patterns” by Terence Parr
What you’ll build: A SQL parser that converts SQL strings into an Abstract Syntax Tree (AST), and a query planner that transforms the AST into an optimized execution plan. Support SELECT, WHERE, GROUP BY, ORDER BY, and JOIN.
Why it teaches real-time analytics: SQL is the universal language of analytics. Understanding how SELECT SUM(x) FROM t WHERE y > 10 GROUP BY z becomes an execution plan reveals the translation layer between human intent and machine execution.
Core challenges you’ll face:
- Lexical analysis (tokenizing) → maps to breaking SQL into tokens
- Parsing (AST generation) → maps to recursive descent or parser generators
- Semantic analysis → maps to type checking, name resolution
- Query planning → maps to choosing join order, predicate pushdown
- Plan optimization → maps to cost-based decisions
Key Concepts:
- Recursive Descent Parsing: “Language Implementation Patterns” Chapters 2-4 - Terence Parr
- Query Planning: “Database Internals” Chapter 10 - Alex Petrov
- Cost-Based Optimization: CMU 15-445 Query Planning - Lecture notes
- AST Design: “Engineering a Compiler” Chapter 4 - Cooper & Torczon
Difficulty: Advanced Time estimate: 2-3 weeks Prerequisites: Basic understanding of compilers/parsers, Project 7 helps for execution
Real world outcome:
$ ./sql_engine parse "SELECT country, SUM(revenue) FROM sales WHERE year = 2024 GROUP BY country ORDER BY SUM(revenue) DESC LIMIT 10"
=== Tokens ===
SELECT, IDENTIFIER(country), COMMA, FUNCTION(SUM), LPAREN, IDENTIFIER(revenue), RPAREN, FROM, IDENTIFIER(sales), WHERE, IDENTIFIER(year), EQUALS, INTEGER(2024), GROUP, BY, IDENTIFIER(country), ORDER, BY, FUNCTION(SUM), LPAREN, IDENTIFIER(revenue), RPAREN, DESC, LIMIT, INTEGER(10)
=== Abstract Syntax Tree ===
Select {
columns: [
ColumnRef(country),
FunctionCall(SUM, [ColumnRef(revenue)])
],
from: TableRef(sales),
where: BinaryOp(
Equals,
ColumnRef(year),
Literal(2024)
),
group_by: [ColumnRef(country)],
order_by: [
OrderTerm(FunctionCall(SUM, [ColumnRef(revenue)]), DESC)
],
limit: 10
}
=== Logical Plan ===
Limit(10)
└── Sort(SUM(revenue) DESC)
└── Aggregate(GROUP BY country, SUM(revenue))
└── Filter(year = 2024)
└── Scan(sales)
=== Optimized Physical Plan ===
Limit(10)
└── TopN(10, SUM(revenue) DESC) // Optimization: Sort→Limit becomes TopN
└── HashAggregate(country, SUM(revenue))
└── Filter(year = 2024) // Predicate pushdown
└── ColumnScan(sales, [country, revenue, year]) // Column pruning
Optimizations applied:
✓ Column pruning: reading 3/15 columns
✓ Predicate pushdown: filter before aggregate
✓ Sort elimination: TopN instead of full sort
Implementation Hints:
SQL grammar (simplified):
query → SELECT columns FROM table [WHERE expr] [GROUP BY cols] [ORDER BY cols] [LIMIT n]
columns → column ("," column)*
column → expression [AS alias]
expression → term ((+ | -) term)*
term → factor ((* | /) factor)*
factor → literal | identifier | function_call | "(" expression ")"
function_call → identifier "(" arguments ")"
Questions to guide you:
- How do you handle operator precedence (e.g.,
1 + 2 * 3)? - What’s the difference between logical and physical plans?
- When should predicate pushdown NOT be applied?
- How do you represent aggregate functions in the AST?
Learning milestones:
- Tokenizer handles all SQL keywords → You understand lexical analysis
- Parser builds correct AST for complex queries → You understand grammars
- Planner produces executable plans → You understand query semantics
- Optimizer improves plan quality → You understand cost-based decisions
Project 9: Distributed Query Coordinator
- File: LEARN_REALTIME_ANALYTICS_DATABASES_DEEP_DIVE.md
- Main Programming Language: Go
- Alternative Programming Languages: Rust, Java, C++
- Coolness Level: Level 4: Hardcore Tech Flex
- Business Potential: 4. The “Open Core” Infrastructure
- Difficulty: Level 4: Expert
- Knowledge Area: Distributed Systems / Query Routing
- Software or Tool: Distributed Analytics Cluster
- Main Book: “Designing Data-Intensive Applications” by Martin Kleppmann
What you’ll build: A distributed query coordinator that routes queries to multiple analytics nodes, collects partial results, and merges them into final results. Support partition pruning, parallel execution, and failure handling.
Why it teaches real-time analytics: Production OLAP systems are distributed. ClickHouse, Druid, and Pinot all have coordinators that orchestrate queries across shards. Understanding this layer reveals how analytics scales horizontally.
Core challenges you’ll face:
- Query routing → maps to which shards have relevant data
- Partition pruning → maps to skipping irrelevant partitions
- Parallel aggregation → maps to partial vs final aggregates
- Failure handling → maps to retries, timeouts, partial results
- Result merging → maps to ORDER BY, LIMIT across shards
Key Concepts:
- Distributed Query Processing: “Designing Data-Intensive Applications” Chapter 6 - Martin Kleppmann
- Two-Phase Aggregation: Druid Query Execution
- Partition Strategies: “Database Internals” Chapter 12 - Alex Petrov
- RPC Frameworks: gRPC Documentation
Difficulty: Expert Time estimate: 3-4 weeks Prerequisites: Projects 5-8, understanding of distributed systems concepts, RPC/networking
Real world outcome:
$ ./query_coordinator start --config cluster.yaml
Query Coordinator Started
Nodes: 5 (node1:8080, node2:8080, node3:8080, node4:8080, node5:8080)
Partitioning: hash(user_id) % 5
Replication factor: 2
$ ./query_coordinator query "SELECT country, SUM(revenue) FROM events WHERE date = '2024-01-15' GROUP BY country ORDER BY SUM(revenue) DESC LIMIT 10"
=== Query Execution Plan ===
Scatter phase:
→ node1: partition 0 (50M rows, date partition match)
→ node2: partition 1 (48M rows, date partition match)
→ node3: partition 2 (52M rows, date partition match)
→ node4: partition 3 (49M rows, date partition match)
→ node5: partition 4 (51M rows, date partition match)
Partition pruning: Skipped 30 date partitions (95% data skipped)
Gather phase:
Collect partial aggregates from 5 nodes
Merge SUM(revenue) per country
Global sort by revenue
Apply LIMIT 10
=== Execution Stats ===
Scatter time: 12ms (parallel)
Node execution times: [45ms, 52ms, 48ms, 51ms, 47ms]
Gather time: 3ms
Total query time: 67ms
Results:
┌─────────────┬──────────────┐
│ country │ SUM(revenue) │
├─────────────┼──────────────┤
│ USA │ 12,453,000 │
│ Germany │ 8,234,000 │
│ UK │ 7,891,000 │
│ France │ 5,432,000 │
│ Japan │ 4,321,000 │
...
└─────────────┴──────────────┘
$ ./query_coordinator status
Cluster Health:
node1: healthy (response: 2ms)
node2: healthy (response: 3ms)
node3: degraded (response: 150ms)
node4: healthy (response: 2ms)
node5: unreachable (last seen: 5 minutes ago)
Failover: Queries to partition 4 routed to node3 (replica)
Implementation Hints:
Two-phase aggregation:
Phase 1 (Scatter): Each node computes partial aggregates
node1: {USA: 2000, Germany: 1500}
node2: {USA: 3000, UK: 2000}
node3: {Germany: 1000, France: 1500}
Phase 2 (Gather): Coordinator merges
USA: 2000 + 3000 = 5000
Germany: 1500 + 1000 = 2500
UK: 2000
France: 1500
Questions to guide you:
- How do you merge ORDER BY + LIMIT across shards efficiently?
- What if one node times out? Return partial results or fail?
- How do you handle COUNT(DISTINCT) across shards? (Hint: it’s hard!)
- When should you push predicates to shards vs filter at coordinator?
Learning milestones:
- Queries scatter to multiple nodes → You understand query distribution
- Partition pruning skips irrelevant shards → You understand metadata-based optimization
- Aggregates merge correctly → You understand two-phase aggregation
- Failover works transparently → You understand fault tolerance
Project 10: Raft Consensus for Data Replication
- File: LEARN_REALTIME_ANALYTICS_DATABASES_DEEP_DIVE.md
- Main Programming Language: Rust
- Alternative Programming Languages: Go, C++, Java
- Coolness Level: Level 5: Pure Magic (Super Cool)
- Business Potential: 4. The “Open Core” Infrastructure
- Difficulty: Level 5: Master
- Knowledge Area: Distributed Consensus / Replication
- Software or Tool: Raft Implementation
- Main Book: “Designing Data-Intensive Applications” by Martin Kleppmann
What you’ll build: A complete Raft consensus implementation for replicating analytics data across nodes. Implement leader election, log replication, and snapshotting to ensure data survives node failures.
Why it teaches real-time analytics: High availability is non-negotiable for production systems. Understanding Raft reveals how ClickHouse, CockroachDB, and TiDB maintain consistency across replicas. This is the foundation of reliable distributed databases.
Core challenges you’ll face:
- Leader election → maps to terms, votes, and timeouts
- Log replication → maps to AppendEntries RPC, commit index
- Safety guarantees → maps to election restriction, log matching
- Snapshotting → maps to compacting logs, state transfer
- Cluster membership changes → maps to joint consensus
Key Concepts:
- Raft Paper: In Search of an Understandable Consensus Algorithm - Ongaro & Ousterhout
- Distributed Consensus: “Designing Data-Intensive Applications” Chapter 9 - Martin Kleppmann
- State Machine Replication: Raft Visualization
- Implementation Guide: MIT 6.824 Raft Labs
Difficulty: Master Time estimate: 4-6 weeks Prerequisites: Strong understanding of distributed systems, Projects 4 and 9, comfort with concurrent programming
Real world outcome:
$ ./raft_cluster start --nodes 5
=== Raft Cluster Started ===
Nodes: node1:5001, node2:5002, node3:5003, node4:5004, node5:5005
[node1] State: Follower, Term: 0
[node2] State: Follower, Term: 0
[node3] State: Follower, Term: 0
[node4] State: Follower, Term: 0
[node5] State: Follower, Term: 0
[node3] Election timeout, becoming Candidate
[node3] RequestVote sent to all nodes
[node3] Received votes: 3/5 (majority)
[node3] State: Leader, Term: 1
$ ./raft_cluster write "INSERT INTO events VALUES (1, 'click', 1234567890)"
[Leader:node3] Appending entry: {index: 1, term: 1, cmd: "INSERT..."}
[Leader:node3] Replicating to followers...
→ node1: AppendEntries(prevIdx=0, entries=[1])
→ node2: AppendEntries(prevIdx=0, entries=[1])
→ node4: AppendEntries(prevIdx=0, entries=[1])
→ node5: AppendEntries(prevIdx=0, entries=[1])
[Leader:node3] Entry 1 committed (replicated to 5/5 nodes)
[Leader:node3] Applied to state machine: INSERT...
$ ./raft_cluster kill node3 # Kill the leader
[node3] TERMINATED
[node1] Leader heartbeat timeout, becoming Candidate
[node1] Term: 2, RequestVote sent
[node1] Received votes: 3/4 (majority of remaining)
[node1] State: Leader, Term: 2
$ ./raft_cluster status
Cluster Status:
Leader: node1 (term 2)
Followers: node2, node4, node5
Unavailable: node3
Log replication:
node1: [1, 2, 3, 4, 5] commit=5 applied=5
node2: [1, 2, 3, 4, 5] commit=5 applied=5
node4: [1, 2, 3, 4, 5] commit=5 applied=5
node5: [1, 2, 3, 4] commit=4 applied=4 # Catching up
$ ./raft_cluster restart node3
[node3] Rejoining cluster...
[node3] Discovered leader: node1 (term 2)
[node3] Log behind, receiving entries...
[node3] Caught up to commit index 5
[node3] State: Follower (healthy)
Implementation Hints:
Raft state machine:
timeout receive higher term
Follower ────────→ Candidate ────────────────→ Follower
↑ │
│ │ majority votes
│ ▼
└───────────── Leader
(on higher term)
Log structure:
Index: 1 2 3 4 5
Term: 1 1 1 2 2
Command: SET SET SET SET SET
x=1 y=2 z=3 x=5 y=6
↑
Commit Index
(applied to state machine)
Questions to guide you:
- Why can’t a node vote for multiple candidates in the same term?
- What happens if a leader dies before an entry is committed?
- Why must leaders have all committed entries? (Election restriction)
- How does snapshotting prevent unbounded log growth?
Learning milestones:
- Leader election works with timeouts → You understand term-based voting
- Log replication achieves consensus → You understand AppendEntries
- System survives leader failure → You understand fault tolerance
- Snapshotting compacts logs → You understand state machine snapshots
Project 11: Time-Series Compression Engine (Gorilla)
- File: LEARN_REALTIME_ANALYTICS_DATABASES_DEEP_DIVE.md
- Main Programming Language: C
- Alternative Programming Languages: Rust, C++, Go
- Coolness Level: Level 4: Hardcore Tech Flex
- Business Potential: 2. The “Micro-SaaS / Pro Tool”
- Difficulty: Level 3: Advanced
- Knowledge Area: Time-Series / Compression
- Software or Tool: Facebook Gorilla-style Engine
- Main Book: “Computer Systems: A Programmer’s Perspective” by Bryant & O’Hallaron
What you’ll build: Implement Facebook’s Gorilla compression algorithm—the technique that achieves 12x compression on time-series data by exploiting timestamp regularity and value similarity. Your engine will compress and decompress time-series data in streaming fashion.
Why it teaches real-time analytics: Time-series is the dominant data type in observability (metrics, logs, traces). Gorilla compression enabled Facebook to store 10x more data in memory, dramatically improving query performance. This technique is used by TimescaleDB, InfluxDB, Prometheus, and many others.
Core challenges you’ll face:
- Delta-of-delta timestamp encoding → maps to exploiting regular intervals
- XOR-based value compression → maps to exploiting IEEE 754 float structure
- Bit-level I/O → maps to reading/writing individual bits
- Streaming compression → maps to compress without seeing full dataset
- Random access within blocks → maps to block-based organization
Key Concepts:
- Gorilla Paper: Gorilla: A Fast, Scalable, In-Memory Time Series Database - Facebook
- IEEE 754 Floating Point: “Computer Systems: A Programmer’s Perspective” Chapter 2 - Bryant & O’Hallaron
- Bit Manipulation: “Hacker’s Delight” Chapters 1-3 - Henry Warren
- Time-Series Compression: Time-series compression algorithms, explained - TigerData
Difficulty: Advanced Time estimate: 2-3 weeks Prerequisites: Project 2, strong understanding of binary representation, bit manipulation
Real world outcome:
$ ./gorilla_engine compress --input metrics.csv --output metrics.gorilla
=== Gorilla Compression Results ===
Input: metrics.csv
Rows: 10,000,000
Columns: timestamp (int64), value (float64)
Raw size: 160 MB (16 bytes/point)
Timestamp compression:
Delta-of-delta distribution:
0 (same delta): 96.2% → 1 bit each
Small delta: 3.1% → 9 bits each
Large delta: 0.7% → 64 bits each
Timestamp bits: 12.4 MB (1.24 bits/timestamp avg)
Value compression:
XOR distribution:
Same value: 23.4% → 1 bit each
Same leading/trailing: 68.2% → ~12 bits each
Different: 8.4% → ~72 bits each
Value bits: 38.1 MB (3.81 bits/value avg)
Output: metrics.gorilla
Compressed size: 50.5 MB
Compression ratio: 3.17x
Bits per point: 5.05 (vs 128 raw)
$ ./gorilla_engine query --file metrics.gorilla --range "2024-01-01 00:00:00" "2024-01-01 01:00:00"
Time range: 1 hour
Points returned: 36,000
Decompression time: 2.3ms
Throughput: 15.6 million points/sec
Sample output:
2024-01-01 00:00:00 | 23.45
2024-01-01 00:00:01 | 23.47
2024-01-01 00:00:02 | 23.46
...
Implementation Hints:
Delta-of-delta encoding:
Timestamps: [1000, 1060, 1120, 1180, 1240, 1241]
Deltas: [1000, 60, 60, 60, 60, 1]
D-of-D: [1000, 60, 0, 0, 0, -59]
Encoding:
- D-of-D = 0: Write '0' (1 bit)
- D-of-D in [-63, 64]: Write '10' + 7 bits
- D-of-D in [-255, 256]: Write '110' + 9 bits
- Otherwise: Write '1110' + 12 bits (or '1111' + 32 bits)
XOR value compression:
Values: [23.45, 23.47, 23.46]
XOR with previous:
v1: 23.45 (store full 64 bits for first value)
v2 XOR v1: 0x0000000000002000 (only a few bits differ!)
v3 XOR v2: 0x0000000000001000
Encoding:
- XOR = 0: Write '0' (1 bit)
- Same leading zeros as previous: Write '10' + meaningful bits
- Different: Write '11' + leading zero count + length + bits
Questions to guide you:
- Why does delta-of-delta work so well on regular timestamps?
- How do you handle the first value in each block?
- What’s the worst case for Gorilla compression?
- How do you implement efficient bit-level reading/writing?
Learning milestones:
- Delta-of-delta achieves >10x on timestamps → You understand temporal patterns
- XOR compression works on floats → You understand IEEE 754 exploitation
- Streaming compression maintains state → You understand block-based encoding
- Decompression is fast → You understand the decode path
Project 12: Materialized View Engine
- File: LEARN_REALTIME_ANALYTICS_DATABASES_DEEP_DIVE.md
- Main Programming Language: Go
- Alternative Programming Languages: Rust, Java, Python
- Coolness Level: Level 3: Genuinely Clever
- Business Potential: 3. The “Service & Support” Model
- Difficulty: Level 3: Advanced
- Knowledge Area: Query Optimization / Caching
- Software or Tool: Materialized View System
- Main Book: “Designing Data-Intensive Applications” by Martin Kleppmann
What you’ll build: A materialized view engine that automatically maintains pre-computed aggregations as new data arrives. Support incremental refresh (only process new data) and view composition (views based on views).
Why it teaches real-time analytics: Materialized views are how real-time dashboards achieve sub-second latency. Instead of computing aggregations at query time, they’re maintained continuously. ClickHouse, Druid, and Pinot all rely heavily on this technique.
Core challenges you’ll face:
- Incremental maintenance → maps to computing deltas, not full refreshes
- Aggregation functions → maps to which functions can be incrementally maintained
- View dependencies → maps to cascading updates
- Consistency guarantees → maps to exactly-once view updates
- Memory management → maps to bounding view size
Key Concepts:
- Materialized Views: “Designing Data-Intensive Applications” Chapter 3 - Martin Kleppmann
- Incremental View Maintenance: Materialize IVM Documentation
- Aggregation Theory: “Database Internals” Chapter 11 - Alex Petrov
- OLAP Cubes: Apache Druid Rollup
Difficulty: Advanced Time estimate: 2-3 weeks Prerequisites: Projects 5-6, understanding of aggregation functions
Real world outcome:
$ ./matview_engine start
Materialized View Engine Started
Storage: RocksDB backend
Refresh: Incremental (streaming)
$ ./matview_engine create-view "
CREATE MATERIALIZED VIEW hourly_revenue AS
SELECT
date_trunc('hour', timestamp) AS hour,
country,
SUM(revenue) AS total_revenue,
COUNT(*) AS order_count
FROM orders
GROUP BY 1, 2
"
View 'hourly_revenue' created
Dimensions: 2 (hour, country)
Metrics: 2 (SUM(revenue), COUNT(*))
Estimated memory: 50 MB
$ ./matview_engine ingest --table orders --file orders_batch.json
Ingested 100,000 rows to 'orders'
View 'hourly_revenue' incrementally updated:
New rows processed: 100,000
View rows updated: 45 (dimensions touched)
Update time: 12ms
$ ./matview_engine query "SELECT * FROM hourly_revenue WHERE country = 'US' ORDER BY hour DESC LIMIT 5"
Query executed against materialized view (not base table!)
Time: 0.8ms
┌─────────────────────┬─────────┬───────────────┬─────────────┐
│ hour │ country │ total_revenue │ order_count │
├─────────────────────┼─────────┼───────────────┼─────────────┤
│ 2024-01-15 14:00:00 │ US │ 125,430 │ 1,245 │
│ 2024-01-15 13:00:00 │ US │ 118,920 │ 1,189 │
│ 2024-01-15 12:00:00 │ US │ 142,100 │ 1,421 │
│ 2024-01-15 11:00:00 │ US │ 134,560 │ 1,345 │
│ 2024-01-15 10:00:00 │ US │ 98,230 │ 982 │
└─────────────────────┴─────────┴───────────────┴─────────────┘
$ ./matview_engine stats hourly_revenue
View: hourly_revenue
Rows: 12,450
Memory: 2.3 MB
Last refresh: 2024-01-15 14:32:01
Total updates: 1,245,000
Avg update latency: 0.012ms
Implementation Hints:
Incremental aggregation:
Existing view:
(hour=14:00, country=US) → {revenue: 100000, count: 1000}
New batch:
(timestamp=14:30, country=US, revenue=500)
(timestamp=14:31, country=US, revenue=600)
Incremental update:
(hour=14:00, country=US) → {revenue: 100000+500+600, count: 1000+2}
= {revenue: 101100, count: 1002}
Which aggregations can be incrementally maintained?
- ✅ SUM: add new values
- ✅ COUNT: add count of new rows
- ✅ MIN/MAX: compare with new values
- ❌ MEDIAN: requires full dataset
- ⚠️ AVG: maintain SUM and COUNT separately
Questions to guide you:
- How do you handle deletes in incremental maintenance?
- What if a dimension has unbounded cardinality?
- How do you route incoming data to the right view rows?
- When should you trigger a full refresh vs incremental?
Learning milestones:
- SUM/COUNT views update incrementally → You understand additive aggregations
- Views refresh in milliseconds → You understand incremental vs full refresh
- Queries hit views instead of base tables → You understand query rewriting
- Memory is bounded for high-cardinality dimensions → You understand eviction
Project 13: Approximate Query Processing (HyperLogLog & Quantiles)
- File: LEARN_REALTIME_ANALYTICS_DATABASES_DEEP_DIVE.md
- Main Programming Language: C++
- Alternative Programming Languages: Rust, Go, Python
- Coolness Level: Level 4: Hardcore Tech Flex
- Business Potential: 2. The “Micro-SaaS / Pro Tool”
- Difficulty: Level 3: Advanced
- Knowledge Area: Probabilistic Data Structures / Approximation
- Software or Tool: Approximate Analytics Engine
- Main Book: “Algorithms” by Sedgewick & Wayne
What you’ll build: Implement probabilistic data structures for approximate analytics: HyperLogLog for COUNT(DISTINCT), t-digest for quantiles/percentiles, and Count-Min Sketch for frequency estimation. Achieve 1000x memory savings with <1% error.
Why it teaches real-time analytics: Exact COUNT(DISTINCT) on a billion values requires storing all billion values. HyperLogLog does it in 12KB. These algorithms enable analytics at scale that would otherwise be impossible. ClickHouse, Redis, and BigQuery all use these techniques.
Core challenges you’ll face:
- HyperLogLog implementation → maps to hashing and counting leading zeros
- t-digest for quantiles → maps to clustering and merging
- Count-Min Sketch → maps to hash tables with collision tolerance
- Error bounds → maps to understanding accuracy vs memory tradeoffs
- Mergeability → maps to combining sketches from distributed nodes
Key Concepts:
- HyperLogLog: HyperLogLog Paper - Flajolet et al.
- t-digest: Computing Extremely Accurate Quantiles - Dunning
- Count-Min Sketch: An Improved Data Stream Summary - Cormode & Muthukrishnan
- Probabilistic Data Structures: “Grokking Algorithms” Chapter 11 - Bhargava
Difficulty: Advanced Time estimate: 2-3 weeks Prerequisites: Understanding of hash functions, basic probability/statistics
Real world outcome:
$ ./approx_engine bench --data user_events.parquet --rows 1000000000
=== Approximate Query Processing Benchmark ===
Dataset: 1 billion user events
Columns: user_id (1M unique), event_type (100 unique), value (float)
=== COUNT(DISTINCT user_id) ===
Exact:
Memory: 8.5 GB (hash set of 1M IDs)
Time: 45 seconds
Result: 1,000,000
HyperLogLog (precision 14):
Memory: 16 KB (16,384 registers)
Time: 3.2 seconds
Result: 1,003,421
Error: 0.34%
Memory savings: 530,000x
=== P99 Latency (99th percentile of value) ===
Exact (sort-based):
Memory: 8 GB (all values)
Time: 120 seconds
Result: 4523.45ms
t-digest (compression 100):
Memory: 24 KB
Time: 8.5 seconds
Result: 4518.92ms
Error: 0.10%
Memory savings: 333,000x
=== Top-K Event Types ===
Exact (hash map counting):
Memory: 100 KB
Time: 25 seconds
Top 5: [(click, 452M), (view, 321M), (purchase, 89M), ...]
Count-Min Sketch (width=10000, depth=5):
Memory: 400 KB
Time: 4.2 seconds
Top 5: [(click, ~451M), (view, ~323M), (purchase, ~90M), ...]
Max overcount: 2.1%
=== Merging Distributed Sketches ===
Merging HyperLogLog from 10 nodes: 160 KB → 16 KB (merged)
Result: 1,002,892 unique users (0.29% error)
Merge time: 0.03ms
Implementation Hints:
HyperLogLog algorithm:
For each value x:
1. h = hash(x) // 64-bit hash
2. bucket = first 14 bits of h // 16384 buckets
3. remaining = remaining 50 bits
4. rho = position of first 1-bit in remaining + 1
5. registers[bucket] = max(registers[bucket], rho)
Estimate:
harmonic_mean = 1 / sum(2^(-register[i]))
estimate = alpha * m^2 * harmonic_mean
// alpha corrects for bias, m = number of buckets
t-digest concept:
Maintain clusters of values with centroids and counts.
Clusters near median can be larger (more values).
Clusters near tails (p1, p99) must be smaller (higher precision).
To compute P99:
Walk clusters from max until cumulative count reaches 99%
Interpolate within the final cluster
Questions to guide you:
- Why does counting leading zeros estimate cardinality?
- How does HyperLogLog handle hash collisions?
- Why does t-digest need more precision at the tails?
- How do you merge Count-Min Sketches from different nodes?
Learning milestones:
- HyperLogLog estimates with <2% error → You understand cardinality estimation
- t-digest computes P50/P99 accurately → You understand quantile approximation
- Count-Min Sketch finds frequent items → You understand frequency estimation
- Sketches merge correctly → You understand distributed approximation
Project 14: Real-Time Dashboard Backend
- File: LEARN_REALTIME_ANALYTICS_DATABASES_DEEP_DIVE.md
- Main Programming Language: Go
- Alternative Programming Languages: Rust, TypeScript, Python
- Coolness Level: Level 3: Genuinely Clever
- Business Potential: 3. The “Service & Support” Model
- Difficulty: Level 2: Intermediate
- Knowledge Area: API Design / Real-Time Updates
- Software or Tool: Dashboard API Server
- Main Book: “Designing Data-Intensive Applications” by Martin Kleppmann
What you’ll build: A real-time dashboard backend that serves pre-aggregated metrics via REST/WebSocket, supports drill-down queries, handles time-range selections, and pushes live updates to connected clients.
Why it teaches real-time analytics: This is where analytics meets users. Understanding how to serve sub-second queries to dashboards, handle concurrent users, and push real-time updates ties together everything you’ve learned. This is what makes analytics “real-time” from the user’s perspective.
Core challenges you’ll face:
- Query caching → maps to when to cache vs recompute
- WebSocket updates → maps to pushing changes to clients
- Time-range handling → maps to relative vs absolute times, timezones
- Drill-down queries → maps to adding filters incrementally
- Rate limiting → maps to protecting the analytics backend
Key Concepts:
- API Design: “Design and Build Great Web APIs” - Mike Amundsen
- WebSockets: RFC 6455
- Caching Strategies: “Designing Data-Intensive Applications” Chapter 5 - Martin Kleppmann
- Real-Time Systems: Pusher Real-Time Guide
Difficulty: Intermediate Time estimate: 1-2 weeks Prerequisites: Basic REST API development, WebSocket understanding, Project 5 or 12 helps
Real world outcome:
$ ./dashboard_server start --port 8080 --analytics-backend localhost:9000
Dashboard Server Started
REST API: http://localhost:8080/api
WebSocket: ws://localhost:8080/ws
Analytics backend: localhost:9000
Cache TTL: 10 seconds
=== REST API Demo ===
$ curl "http://localhost:8080/api/metrics/revenue?groupBy=country&timeRange=last_24h"
{
"query_time_ms": 12,
"cache_hit": false,
"time_range": {"start": "2024-01-14T14:00:00Z", "end": "2024-01-15T14:00:00Z"},
"data": [
{"country": "US", "revenue": 1245000, "orders": 12450},
{"country": "UK", "revenue": 892000, "orders": 8920},
{"country": "DE", "revenue": 756000, "orders": 7560}
]
}
# Same query again (cached)
$ curl "http://localhost:8080/api/metrics/revenue?groupBy=country&timeRange=last_24h"
{
"query_time_ms": 0.3,
"cache_hit": true,
...
}
# Drill-down
$ curl "http://localhost:8080/api/metrics/revenue?groupBy=city&filter=country:US&timeRange=last_24h"
{
"query_time_ms": 8,
"data": [
{"city": "New York", "revenue": 423000},
{"city": "Los Angeles", "revenue": 312000},
...
]
}
=== WebSocket Real-Time Updates ===
$ wscat -c ws://localhost:8080/ws
> {"subscribe": "revenue.by_country", "interval": "1m"}
< {"type": "snapshot", "data": [{"country": "US", "revenue": 1245000}, ...]}
< {"type": "update", "data": [{"country": "US", "revenue": 1245500}]} // +500 revenue
< {"type": "update", "data": [{"country": "US", "revenue": 1246200}]} // +700 revenue
...
=== Server Stats ===
Active connections: 47
Queries/sec: 234
Cache hit rate: 89%
Avg response time: 15ms (cached: 0.5ms, uncached: 45ms)
Implementation Hints:
Caching strategy:
Cache key = hash(query_params + floor(time / TTL))
For "last_24h" queries:
- Recompute current hour every minute
- Cache older hours until they "roll off" the 24h window
For absolute ranges:
- Cache indefinitely (data won't change)
WebSocket update flow:
1. Client subscribes to metric
2. Server stores subscription
3. When new data ingested:
- Compute affected metrics
- Push delta to subscribed clients
4. Client applies delta to local state
Questions to guide you:
- How do you handle timezone differences for “last 24 hours”?
- When should you invalidate cache vs let it expire?
- How do you prevent slow queries from blocking fast ones?
- How do you handle client disconnects gracefully?
Learning milestones:
- REST API serves queries with caching → You understand query serving
- WebSocket pushes real-time updates → You understand push notifications
- Drill-down queries work efficiently → You understand filter composition
- System handles 100+ concurrent clients → You understand connection management
Project 15: Mini-ClickHouse (Putting It All Together)
- File: LEARN_REALTIME_ANALYTICS_DATABASES_DEEP_DIVE.md
- Main Programming Language: Rust
- Alternative Programming Languages: C++, Go
- Coolness Level: Level 5: Pure Magic (Super Cool)
- Business Potential: 5. The “Industry Disruptor”
- Difficulty: Level 5: Master
- Knowledge Area: Full OLAP Database
- Software or Tool: Complete OLAP System
- Main Book: “Designing Data-Intensive Applications” by Martin Kleppmann
What you’ll build: A complete, working OLAP database that combines: columnar storage (Project 1, 3), compression (Project 2, 11), LSM-tree ingestion (Project 4), vectorized execution (Project 7), SQL parsing (Project 8), and materialized views (Project 12). Query billions of rows in seconds.
Why it teaches real-time analytics: This is the capstone. Building a complete OLAP database forces you to understand how all the pieces fit together—the tradeoffs, the optimizations, and the engineering decisions that make systems like ClickHouse process billions of rows per second.
Core challenges you’ll face:
- Architecture integration → maps to how components interact
- Memory management → maps to buffer pools, memory limits
- Concurrent query execution → maps to isolation, resource sharing
- Storage management → maps to partitioning, compaction
- Performance tuning → maps to identifying and fixing bottlenecks
Key Concepts:
- OLAP Architecture: ClickHouse Architecture Overview
- Query Execution: MonetDB/X100 Paper
- Storage Engines: “Database Internals” Chapters 3-7 - Alex Petrov
- Systems Design: “Designing Data-Intensive Applications” - Martin Kleppmann
Difficulty: Master Time estimate: 2-3 months Prerequisites: All previous projects (especially 3, 4, 7, 8), strong systems programming skills
Real world outcome:
$ ./mini-clickhouse server start
╔══════════════════════════════════════════════════════════════╗
║ Mini-ClickHouse v1.0 ║
║ A Learning Project - Not for Production! ║
╚══════════════════════════════════════════════════════════════╝
Storage engine: LSM-Tree + Columnar
Compression: Gorilla (timestamps), LZ4 (general)
Execution: Vectorized (AVX2)
Memory limit: 8 GB
Listening on:
Native protocol: localhost:9000
HTTP interface: localhost:8123
$ ./mini-clickhouse client
mini-clickhouse :) CREATE TABLE events (
timestamp DateTime,
user_id UInt64,
event_type String,
revenue Float64
) ENGINE = MergeTree()
PARTITION BY toYYYYMM(timestamp)
ORDER BY (timestamp, user_id);
CREATE TABLE events
Ok.
0 rows in set. Elapsed: 0.012 sec.
mini-clickhouse :) INSERT INTO events SELECT * FROM file('events_1B.csv');
INSERT INTO events
1,000,000,000 rows in set. Elapsed: 145.23 sec.
Processed 6.89 million rows/s, 1.10 GB/s.
Storage size: 12.4 GB (92 GB raw → 7.4x compression)
mini-clickhouse :) SELECT
event_type,
count() AS events,
sum(revenue) AS total_revenue,
avg(revenue) AS avg_revenue
FROM events
WHERE timestamp >= '2024-01-01' AND timestamp < '2024-02-01'
GROUP BY event_type
ORDER BY total_revenue DESC
LIMIT 10;
┌─event_type──┬────events─┬─total_revenue─┬─avg_revenue─┐
│ purchase │ 89234521 │ 892,345,210 │ 10.00 │
│ subscription│ 12453678 │ 248,756,120 │ 19.97 │
│ refund │ 892345 │ -17,846,900 │ -20.00 │
│ ... │ ... │ ... │ ... │
└─────────────┴───────────┴───────────────┴─────────────┘
10 rows in set. Elapsed: 0.892 sec.
Processed 312.45 million rows, 2.50 GB (350.28 million rows/s, 2.80 GB/s).
Execution plan:
PartitionPrune(2024-01 only): 12 → 1 partitions
ColumnScan: [event_type, revenue]
VectorizedFilter: timestamp range
HashAggregate: GROUP BY event_type
TopNSort: ORDER BY total_revenue DESC LIMIT 10
mini-clickhouse :) EXPLAIN PIPELINE
SELECT count(DISTINCT user_id) FROM events WHERE event_type = 'purchase';
┌─explain───────────────────────────────────────────┐
│ (Aggregating) │
│ AggregatingTransform (HyperLogLog) │
│ (Filter) │
│ FilterTransform (SIMD comparison) │
│ (Scan) │
│ MergeTreeThread × 4 │
│ Decompress (LZ4) → Vectorized Scan │
└───────────────────────────────────────────────────┘
Implementation Hints:
Architecture overview:
┌───────────────────────────────────────────────────────────────┐
│ SQL Interface │
│ (Parser → Planner → Optimizer) │
├───────────────────────────────────────────────────────────────┤
│ Query Execution Engine │
│ (Vectorized, SIMD, Parallel Pipelines) │
├───────────────────────────────────────────────────────────────┤
│ Aggregation Engine │ Materialized Views │
│ (Hash, HLL, t-digest, etc.) │ (Incremental Refresh) │
├───────────────────────────────┼───────────────────────────────┤
│ Storage Engine (MergeTree) │
│ ┌─────────────────┐ ┌─────────────────────────────────┐ │
│ │ In-Memory │ │ On-Disk │ │
│ │ (WAL + MemTable)│ │ (Columnar Parts + Compression) │ │
│ └─────────────────┘ └─────────────────────────────────┘ │
├───────────────────────────────────────────────────────────────┤
│ Partition Manager │
│ (Partition Pruning, Compaction, TTL) │
└───────────────────────────────────────────────────────────────┘
Integration questions:
- How does the query planner decide when to use HyperLogLog vs exact count?
- How do you balance memory between concurrent queries?
- When should compaction run vs serving queries?
- How do you handle schema changes on existing data?
Start with a single-threaded, single-table system. Add features incrementally. Profile constantly—real databases spend years on optimization.
Learning milestones:
- Basic queries work end-to-end → You understand the full stack
- Performance matches expectations → You understand bottlenecks
- System handles concurrent queries → You understand resource management
- Compression + vectorization work together → You understand the synergies
Project Comparison Table
| Project | Difficulty | Time | Depth of Understanding | Fun Factor |
|---|---|---|---|---|
| 1. Row vs Column Visualizer | Beginner | Weekend | ★★★☆☆ | ★★★★☆ |
| 2. Compression Playground | Intermediate | 1-2 weeks | ★★★★☆ | ★★★☆☆ |
| 3. Mini-Parquet Reader/Writer | Advanced | 2-3 weeks | ★★★★★ | ★★★★☆ |
| 4. LSM-Tree Storage Engine | Advanced | 3-4 weeks | ★★★★★ | ★★★★☆ |
| 5. Metrics Aggregator | Advanced | 2-3 weeks | ★★★★☆ | ★★★★★ |
| 6. Kafka Ingestion Pipeline | Intermediate | 1-2 weeks | ★★★☆☆ | ★★★☆☆ |
| 7. Vectorized Execution Engine | Expert | 3-4 weeks | ★★★★★ | ★★★★★ |
| 8. SQL Parser & Planner | Advanced | 2-3 weeks | ★★★★☆ | ★★★☆☆ |
| 9. Distributed Coordinator | Expert | 3-4 weeks | ★★★★★ | ★★★★☆ |
| 10. Raft Consensus | Master | 4-6 weeks | ★★★★★ | ★★★★★ |
| 11. Gorilla Compression | Advanced | 2-3 weeks | ★★★★☆ | ★★★★☆ |
| 12. Materialized Views | Advanced | 2-3 weeks | ★★★★☆ | ★★★☆☆ |
| 13. Approximate Queries (HLL) | Advanced | 2-3 weeks | ★★★★★ | ★★★★☆ |
| 14. Dashboard Backend | Intermediate | 1-2 weeks | ★★★☆☆ | ★★★★★ |
| 15. Mini-ClickHouse | Master | 2-3 months | ★★★★★ | ★★★★★ |
Recommended Learning Path
If you have 1 month (quick foundation):
- Project 1: Row vs Column Visualizer (weekend)
- Project 2: Compression Playground (1 week)
- Project 5: Metrics Aggregator (2 weeks)
If you have 3 months (solid understanding):
- Projects 1-2 (2 weeks)
- Project 3: Mini-Parquet (2 weeks)
- Project 5: Metrics Aggregator (2 weeks)
- Project 6: Kafka Ingestion (1 week)
- Project 7: Vectorized Execution (3 weeks)
- Project 8: SQL Parser (2 weeks)
If you have 6+ months (deep mastery):
Complete all projects in order. Each builds on the previous.
Recommended Starting Point
Start with Project 1 (Row vs Column Visualizer). It’s the fastest way to viscerally understand why columnar databases exist. From there, choose based on your interests:
- Performance-focused: Projects 2 → 7 → 11
- Distributed systems-focused: Projects 4 → 9 → 10
- Full-stack analytics: Projects 5 → 6 → 12 → 14
Final Capstone: Production-Ready Analytics Platform
After completing the individual projects, build a complete analytics platform:
- File: LEARN_REALTIME_ANALYTICS_DATABASES_DEEP_DIVE.md
- Main Programming Language: Rust + Go + TypeScript
- Coolness Level: Level 5: Pure Magic (Super Cool)
- Business Potential: 5. The “Industry Disruptor”
- Difficulty: Level 5: Master
- Knowledge Area: Full Analytics Stack
- Software or Tool: Complete Analytics Platform
What you’ll build: Combine Projects 3-15 into a unified platform: columnar storage with compression, streaming ingestion from Kafka, SQL query interface, distributed query execution, materialized views, approximate aggregations, and a real-time dashboard. Deploy it on 3+ nodes with replication.
Why it matters: This is a portfolio-defining project. You’ll have built, from scratch, a system that competes conceptually with ClickHouse, Druid, or Pinot. Even if it’s slower or has fewer features, the fact that you built it demonstrates mastery of real-time analytics.
Real world outcome:
- Ingest 100K+ events/second
- Query billions of rows in <1 second
- Survive node failures without data loss
- Serve real-time dashboards with <100ms latency
- Support standard SQL queries
This is not a weekend project. Budget 3-6 months for a complete implementation. But when you’re done, you’ll understand real-time analytics databases at a level few engineers ever achieve.
Summary
| # | Project | Main Language |
|---|---|---|
| 1 | Row vs Column Storage Visualizer | Python |
| 2 | Compression Algorithm Playground | C |
| 3 | Mini-Parquet File Reader/Writer | Go |
| 4 | LSM-Tree Storage Engine | Rust |
| 5 | Real-Time Metrics Aggregator | Go |
| 6 | Streaming Ingestion Pipeline (Kafka) | Java |
| 7 | Vectorized Query Execution Engine | Rust |
| 8 | SQL Parser and Query Planner | Rust |
| 9 | Distributed Query Coordinator | Go |
| 10 | Raft Consensus for Replication | Rust |
| 11 | Time-Series Compression (Gorilla) | C |
| 12 | Materialized View Engine | Go |
| 13 | Approximate Query Processing (HLL) | C++ |
| 14 | Real-Time Dashboard Backend | Go |
| 15 | Mini-ClickHouse (Capstone) | Rust |
| Final | Production Analytics Platform | Rust + Go + TypeScript |
Key Resources
Books
- “Designing Data-Intensive Applications” by Martin Kleppmann - The bible for understanding modern data systems
- “Database Internals” by Alex Petrov - Deep dive into storage engines and distributed databases
- “Computer Systems: A Programmer’s Perspective” by Bryant & O’Hallaron - Essential for understanding performance
Papers
- Facebook Gorilla - Time-series compression
- MonetDB/X100 - Vectorized execution
- Raft Consensus - Understandable distributed consensus
- Google Dremel - Columnar storage and nested data
Online Resources
- CMU 15-721 Advanced Database Systems - Graduate-level database course
- ClickHouse Documentation - Production OLAP database internals
- Confluent Kafka Courses - Streaming fundamentals
- Raft Visualization - Interactive consensus demo
Sources used in this guide:
- ClickHouse vs Druid vs Pinot Comparison
- Top OLAP Databases for Real-Time Analytics in 2025
- OLAP databases: what’s new in 2025
- Columnar Database Guide
- Building a Database From Scratch
- How to Build an LSM Tree Storage Engine
- Apache Kafka Architecture Guide 2025
- Time-Series Compression Algorithms
- Raft Consensus Algorithm
- How to Build Real-Time Data Pipelines