Project 12: Audio Synthesizer
A real-time audio synthesizer with oscillators, filters, envelopes, and effects—like a mini software synth that responds to MIDI or keyboard input.
Quick Reference
| Attribute | Value |
|---|---|
| Primary Language | Odin |
| Alternative Languages | C, Rust |
| Difficulty | Level 3: Advanced |
| Time Estimate | 2-3 weeks |
| Knowledge Area | Audio / DSP / Real-Time |
| Tooling | miniaudio (Odin bindings) |
| Prerequisites | Understanding of audio concepts, basic signal processing |
What You Will Build
A real-time audio synthesizer with oscillators, filters, envelopes, and effects—like a mini software synth that responds to MIDI or keyboard input.
Why It Matters
This project builds core skills that appear repeatedly in real-world systems and tooling.
Core Challenges
- Lock-free audio callbacks → maps to real-time constraints
- Oscillator math (sin, saw, square) → maps to Odin math functions
- Filter implementation → maps to state management
- MIDI handling → maps to binary protocol parsing
Key Concepts
- miniaudio in Odin: vendor:miniaudio
- Digital Signal Processing: “The Audio Programming Book” Ch. 1-5
- Lock-Free Programming: For audio thread safety
- SIMD for Audio: Processing multiple samples at once
Real-World Outcome
$ odin run synth
Odin Synthesizer v0.1
---------------------
Audio: 44100 Hz, 256 sample buffer (5.8ms latency)
MIDI: Connected to "Arturia KeyStep"
[Window shows virtual keyboard and visualizers]
Oscillators:
OSC1: Saw wave, +0 cents
OSC2: Square wave, -12 semitones (sub)
Filter:
Type: Low-pass (Moog ladder)
Cutoff: 800 Hz
Resonance: 0.7
Envelope:
Attack: 10ms
Decay: 200ms
Sustain: 0.6
Release: 500ms
Effects:
✓ Reverb (hall, 0.3 wet)
✓ Delay (300ms, 0.4 feedback)
✓ Chorus (rate: 1.5 Hz)
CPU: 4.2%
Playing: C4, E4, G4 (C major chord)
Implementation Guide
- Reproduce the simplest happy-path scenario.
- Build the smallest working version of the core feature.
- Add input validation and error handling.
- Add instrumentation/logging to confirm behavior.
- Refactor into clean modules with tests.
Milestones
- Milestone 1: Minimal working program that runs end-to-end.
- Milestone 2: Correct outputs for typical inputs.
- Milestone 3: Robust handling of edge cases.
- Milestone 4: Clean structure and documented usage.
Validation Checklist
- Output matches the real-world outcome example
- Handles invalid inputs safely
- Provides clear errors and exit codes
- Repeatable results across runs
References
- Main guide:
LEARN_ODIN_PROGRAMMING_LANGUAGE.md - “The Audio Programming Book” by Boulanger & Lazzarini