Project 16: The Vector Geometry Toolkit
Build a vector toolkit that computes magnitude, angle, projection, and decomposition with explicit geometric interpretation.
Quick Reference
| Attribute | Value |
|---|---|
| Difficulty | Intermediate-Advanced (Level 2-3) |
| Time Estimate | 10-18 hours |
| Main Programming Language | Python |
| Alternative Programming Languages | C++, Julia, JavaScript |
| Key Topics | Norms, dot product, projections, orthogonality |
| Input Mode | CLI vector strings |
| Output Mode | Numeric diagnostics + optional vector plots |
1) Learning Objectives
- Implement vector operations with dimension-safe checks.
- Interpret dot product as angle/projection information.
- Decompose vectors into parallel and orthogonal components.
- Verify geometric invariants numerically.
- Communicate numeric results as geometric stories.
2) All Theory Needed (Per-Concept Breakdown)
Concept A: Vectors as Structured Quantities
A vector is not just a list of numbers; it is a quantity with coordinate system, magnitude, and direction. Operations only make sense for compatible dimensions.
Concept B: Dot Product and Geometry
Dot product measures directional alignment. It powers angle computation and projection formulas, connecting algebra to geometry.
Concept C: Decomposition and Orthogonality
Any vector can be split into a component parallel to a reference direction and a component orthogonal to it. This decomposition is foundational in physics, graphics, and optimization.
3) Project Specification
3.1 What You Will Build
A CLI toolkit supporting:
- Norm and unit-vector computation.
- Dot-product and angle calculations.
- Projection and orthogonal decomposition.
- Invariant checks (recomposition error, orthogonality residual).
3.2 Functional Requirements
- Parse 2D and 3D vectors.
- Reject incompatible vector dimensions.
- Return angle in degrees and radians.
- Report projection and rejection vectors.
- Emit validation metrics in a deterministic format.
3.3 Non-Functional Requirements
- Stable numeric precision.
- Clear handling of zero vectors.
- Deterministic field ordering.
3.4 Real World Outcome
$ python vector_toolkit.py --v "3,4" --u "1,0" --mode all
[norm] ||v|| = 5.0000
[dot] v.u = 3.0000
[angle_deg] 53.1301
[projection_on_u] (3.0000, 0.0000)
[orth_component] (0.0000, 4.0000)
[check] projection + orth = v (error=0.0000)
$ python vector_toolkit.py --v "1,2,3" --u "2,-1,0" --mode angle
[result] angle_deg = 72.4516
4) Solution Architecture
4.1 High-Level Design
Input Parser -> Dimension Validator -> Vector Ops Engine -> Invariant Checker -> Reporter
4.2 Key Components
| Component | Responsibility |
|---|---|
| Vector Parser | Convert CLI text into numeric vectors |
| Ops Engine | Compute norm/dot/angle/projection/decomposition |
| Invariant Checker | Validate recomposition and orthogonality |
| Reporter | Present results in reproducible format |
5) Implementation Guide
Phase 1: Core Operations
- Build norm and dot operators.
- Add dimension and zero-vector guards.
- Add deterministic formatting for outputs.
Phase 2: Angle and Projection
- Implement angle calculation with cosine clamping.
- Add projection/rejection decomposition.
- Add explanatory labels for geometric interpretation.
Phase 3: Validation and Visualization
- Compute recomposition error.
- Add optional vector plot output.
- Create test fixtures with known answers.
6) Validation Checklist
- Dot and norm values match hand calculations.
- Angle computation remains stable near parallel vectors.
- Projection + orthogonal component reconstruct original vector.
- Dimension mismatch and zero-vector cases are handled gracefully.
7) Extension Ideas
- Add cross-product support.
- Add basis change and coordinate-transform modes.
- Add 3D interactive visualization export.
8) Books and References
- Math for Programming - vectors and linear algebra foundations.
- Introduction to Computation and Programming Using Python - numerical checks.
- Matplotlib vector plotting documentation.