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HPC MPI PARALLEL PROGRAMMING MASTERY

In the world of Big Compute, single-core performance hit a wall in the mid-2000s. To solve humanity's biggest challenges—weather forecasting, drug discovery, aerodynamic simulation, and training trillion-parameter AI models—we don't wait for faster chips; we build larger clusters.

Learn High-Performance Computing (HPC) with MPI: From Zero to Cluster Master

Goal: Deeply understand the principles of parallel computing and the Message Passing Interface (MPI) standard. You will learn to think in “parallel,” decompose complex scientific problems into distributed tasks, and build scalable applications that can run across hundreds of nodes to solve problems that are impossible for a single machine.


Why HPC & MPI Matters

In the world of “Big Compute,” single-core performance hit a wall in the mid-2000s. To solve humanity’s biggest challenges—weather forecasting, drug discovery, aerodynamic simulation, and training trillion-parameter AI models—we don’t wait for faster chips; we build larger clusters.

MPI (Message Passing Interface) is the undisputed king of this world. Created in the early 90s, it provides a standard way for thousands of separate computers to talk to each other as if they were one giant machine.

  • Historical Context: Before MPI, every supercomputer vendor had their own proprietary communication library. MPI brought portability, allowing code written for a Cray to run on a cluster of Raspberry Pis.
  • Real-World Impact: Every major weather model (like WRF or GFS) and every fluid dynamics solver used by Boeing or SpaceX relies on MPI.
  • Why it’s relevant: While threads (OpenMP) handle parallelism inside a chip, MPI handles parallelism between chips. If you want to scale to the “Exascale,” you must master MPI.

Core Concept Analysis

1. The HPC Architecture: Shared vs. Distributed Memory

In a normal program, all variables live in one memory space. In HPC, we deal with Distributed Memory.

      NODE 0                NODE 1                NODE N
+----------------+    +----------------+    +----------------+
|     CPU 0      |    |     CPU 1      |    |     CPU N      |
+-------+--------+    +-------+--------+    +-------+--------+
|    MEMORY 0    |    |    MEMORY 1    |    |    MEMORY N    |
+-------+--------+    +-------+--------+    +-------+--------+
        |                     |                     |
        +---------- INTERCONNECT (InfiniBand/Ethernet) --------+

Key Insight: Node 0 cannot read Node 1’s memory directly. To share data, Node 0 must explicitly “send” a message and Node 1 must explicitly “receive” it.

2. The MPI Execution Model: SPMD

MPI primarily uses the SPMD (Single Program, Multiple Data) model. You write one program, and the mpirun command launches $N$ copies of it simultaneously.

       [ mpirun -n 4 ./my_program ]
                   |
    +--------------+--------------+
    |              |              |              |
 [Rank 0]       [Rank 1]       [Rank 2]       [Rank 3]
 "I'm the      "I'll handle   "I'll handle   "I'll handle
  Master"       Part A"        Part B"        Part C"
  • Rank: Each process gets a unique ID (0 to $N-1$).
  • Size: Total number of processes.
  • Communicator: A group of processes that can talk to each other (default is MPI_COMM_WORLD).

3. Domain Decomposition: The Art of Parallelism

To parallelize a simulation (like weather), we slice the world into a grid. Each MPI rank is responsible for one “tile.”

Original 2D Grid       Decomposed for 4 MPI Ranks
+--------------+       +-------+-------+
|              |       | Rank 0| Rank 1|
|    WORLD     |  -->  +-------+-------+
|              |       | Rank 2| Rank 3|
+--------------+       +-------+-------+

The Challenge: At the edges of the tiles, the ranks need to swap data (the “Halo Exchange”) because the physics in Rank 0’s tile depends on what’s happening just across the border in Rank 1.


Concept Summary Table

Concept Cluster What You Need to Internalize
Distributed Memory You don’t share variables. Data must be physically moved between processes.
SPMD Model One code, many clones. Use rank to decide who does what.
Point-to-Point Send and Recv. The most basic way to move data. Must match exactly.
Collectives Bcast, Scatter, Gather, Reduce. Operations involving ALL processes at once.
Deadlock The #1 enemy. When Rank A waits for B, and B waits for A, forever.
Non-blocking Isend and Irecv. Fire-and-forget communication to hide latency.

Deep Dive Reading by Concept

This section maps each concept to specific book chapters. Read these alongside the projects to build strong mental models.

Parallel Fundamentals

Concept Book & Chapter
Need for Parallelism “Using MPI” by Gropp et al. — Ch. 1: “Background”
Architecture Models “Introduction to Parallel Programming” by Pacheco — Ch. 2: “Parallel Hardware/Software”

MPI Core

Concept Book & Chapter
Basics & Rank “Using MPI” by Gropp et al. — Ch. 3: “Using MPI in Simple Programs”
Point-to-Point “Parallel Programming with MPI” by Pacheco — Ch. 3: “Point-to-Point Communication”
Collectives “Using MPI” by Gropp et al. — Ch. 5: “Collective Communication”
Derived Datatypes “Using MPI” by Gropp et al. — Ch. 7: “MPI Datatypes”

Project 1: The Parallel Identity Crisis (Hello World)

  • File: HPC_MPI_PARALLEL_PROGRAMMING_MASTERY.md
  • Main Programming Language: C
  • Alternative Programming Languages: Fortran, Python (mpi4py), C++
  • Coolness Level: Level 2: Practical but Forgettable
  • Business Potential: 1. The “Resume Gold”
  • Difficulty: Level 1: Beginner
  • Knowledge Area: HPC Basics
  • Software or Tool: OpenMPI or MPICH
  • Main Book: “Using MPI” by Gropp et al.

What you’ll build: A program that initializes the MPI environment, determines how many processes are running, and makes each process print its unique rank and hostname.

Why it teaches MPI: This forces you to understand that your code isn’t running once; it’s running $N$ times simultaneously in separate memory spaces.

Core challenges you’ll face:

  • Environment Setup → installing OpenMPI and using mpicc.
  • The SPMD Mindset → understanding that printf output from different nodes might arrive at the terminal out of order.

Real World Outcome

You will see $N$ lines in your terminal, potentially shuffled, representing the parallel execution across your CPU cores or nodes.

Example Output:

$ mpicc hello.c -o hello
$ mpirun -n 4 ./hello
Process 0 of 4 is running on node-01
Process 2 of 4 is running on node-01
Process 1 of 4 is running on node-01
Process 3 of 4 is running on node-01

Real World Outcome

You’ll have a fundamental MPI program that proves your environment is correctly configured. You will see output from multiple processes, possibly interleaved in a way that proves they are running concurrently.

Example Output:

$ mpicc hello.c -o hello
$ mpirun -n 4 ./hello
Process 0 of 4: I am the master rank.
Process 2 of 4: Hello from rank 2 on machine 'cluster-node-05'
Process 1 of 4: Hello from rank 1 on machine 'cluster-node-05'
Process 3 of 4: Hello from rank 3 on machine 'cluster-node-05'

The Core Question You’re Answering

“In a world where memories are separated, how do I even know who I am and who else exists?”

Before you write any code, sit with this question. In standard programming, you are the only actor. In MPI, you are one of many identical clones. Your only way to distinguish yourself is by asking the environment for your “rank.”


Concepts You Must Understand First

Stop and research these before coding:

  1. MPI Initialization & Finalization
    • What happens inside MPI_Init?
    • Why must MPI_Finalize be the last MPI call?
    • Book Reference: “Using MPI” Ch. 3 - Gropp et al.
  2. The MPI Communicator (MPI_COMM_WORLD)
    • What is a communicator?
    • Can a process belong to more than one?
    • Book Reference: “Parallel Programming with MPI” Ch. 3 - Pacheco

Questions to Guide Your Design

Before implementing, think through these:

  1. The Life Cycle
    • What happens if you try to call printf before MPI_Init?
    • What happens if one rank crashes before calling MPI_Finalize?
  2. Standard Output
    • How does printf from a remote node reach your terminal? (Research “stdout redirection in MPI”).

Thinking Exercise

The Parallel Mirror

Imagine you are in a room of 10 people. Everyone has the exact same instruction sheet. The sheet says: “If your ID is 0, shout ‘I am the leader’. If your ID is not 0, shout ‘I am a follower’.”

Questions while tracing:

  • How does each person get their ID?
  • Do they need to talk to each other to shout their message?
  • If everyone shouts at once, what do you hear?

The Interview Questions They’ll Ask

Prepare to answer these:

  1. “Explain the SPMD (Single Program Multiple Data) model.”
  2. “What is MPI_COMM_WORLD and why is it used?”
  3. “What is the difference between an MPI rank and a Process ID (PID)?”
  4. “Why is MPI_Init necessary before any other MPI calls?”
  5. “Can you run more MPI processes than you have physical CPU cores?”

Hints in Layers

Hint 1: The Skeleton Your code needs #include <mpi.h> and four main functions: MPI_Init, MPI_Comm_rank, MPI_Comm_size, and MPI_Finalize.

Hint 2: Variables Declare int rank, size; to store your identity and the total crowd count.

Hint 3: Logic Pass pointers to these variables into MPI_Comm_rank(MPI_COMM_WORLD, &rank) to let MPI fill them with the correct values for that specific process.

Hint 4: Hostnames Use gethostname() from unistd.h (on Linux/Mac) to see which machine each rank is actually running on.


Books That Will Help

Topic Book Chapter
MPI Basics “Using MPI” by Gropp et al. Ch. 3
Communicators “Parallel Programming with MPI” by Pacheco Ch. 3

Implementation Hints

Think of MPI as a library that manages a giant group chat. MPI_Init joins the chat, MPI_Finalize leaves it. MPI_Comm_rank asks “What is my index in the user list?”.


Learning Milestones

  1. Successful Compilation → You’ve linked the MPI library correctly.
  2. Multi-process Execution → You’ve launched more than one process and seen different ranks.
  3. Hardware Discovery → You’ve printed hostnames, proving you can identify where code runs.

Project 2: The Direct Messenger (Parallel Array Sum)

  • File: HPC_MPI_PARALLEL_PROGRAMMING_MASTERY.md
  • Main Programming Language: C
  • Alternative Programming Languages: Rust (mpi crate), Python
  • Coolness Level: Level 2: Practical but Forgettable
  • Business Potential: 1. The “Resume Gold”
  • Difficulty: Level 2: Intermediate
  • Knowledge Area: Point-to-Point Communication
  • Software or Tool: MPI_Send, MPI_Recv
  • Main Book: “Parallel Programming with MPI” by Pacheco

What you’ll build: A program where Rank 0 generates a large array, slices it into chunks, sends those chunks to other ranks, receives their partial sums, and prints the total.

Why it teaches MPI: You’ll learn the “Send/Receive” dance. You’ll experience the pain of manual data distribution and the risk of Deadlock.

Core challenges you’ll face:

  • Data Slicing → splitting an array of size $M$ across $N$ ranks (handling remainders!).
  • Matching Sends/Recvs → ensuring tags and types match between sender and receiver.

Real World Outcome

A tool that can sum billions of integers faster than a single-threaded program (if the array is large enough to overcome communication overhead).

Example Output:

$ mpirun -n 4 ./array_sum 1000000
Rank 0: Generated 1,000,000 integers.
Rank 0: Sending 250,000 ints to Rank 1...
Rank 0: Sending 250,000 ints to Rank 2...
...
Rank 0: Total Sum = 5000034232 (Calculated in 0.002s)

Real World Outcome

You will have a program that demonstrates the “Master-Worker” pattern. Rank 0 (Master) distributes work, and other ranks (Workers) compute and return results. You’ll see the explicit flow of data through Send and Receive calls.

Example Output:

$ mpirun -n 4 ./sum_array 12
Rank 0: Total array is [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12]
Rank 0: Sending indices 3-5 to Rank 1
Rank 0: Sending indices 6-8 to Rank 2
Rank 0: Sending indices 9-11 to Rank 3
Rank 1: Received chunk, partial sum = 15
Rank 2: Received chunk, partial sum = 24
Rank 3: Received chunk, partial sum = 33
Rank 0: Global sum = 78

The Core Question You’re Answering

“How do I move data from my memory to someone else’s memory without a shared hard drive?”

Before you write any code, sit with this question. In a distributed system, a variable x on Node 0 is totally invisible to Node 1. You must explicitly “package” that data into a message and “ship” it over the network.


Concepts You Must Understand First

Stop and research these before coding:

  1. Blocking Communication
    • What happens to a process while it’s waiting for MPI_Recv?
    • Can MPI_Send return before the data is actually received?
    • Book Reference: “Using MPI” Ch. 4 - Gropp et al.
  2. MPI Datatypes & Envelopes
    • What is a “tag”?
    • Why do we need to specify the MPI_INT type?
    • Book Reference: “Parallel Programming with MPI” Ch. 3 - Pacheco

Questions to Guide Your Design

Before implementing, think through these:

  1. Work Distribution
    • If I have 100 numbers and 3 ranks, who gets the extra numbers?
    • How does Rank 1 know how many numbers to expect?
  2. The Receipt Order
    • If Rank 0 calls Recv for Rank 1 first, but Rank 2 finishes first, what happens?

Thinking Exercise

The Bucket Brigade

Imagine 4 people standing in a line. Person 0 has a pile of 100 bricks. They need to count them. They give 25 bricks to Person 1, 25 to Person 2, and 25 to Person 3. Each person counts their pile and tells the result back to Person 0.

Questions while tracing:

  • Does Person 0 have to wait for Person 1 to finish before talking to Person 2?
  • What happens if Person 1 drops their bricks (process crashes)?
  • How does Person 0 know which number comes from which person?

The Interview Questions They’ll Ask

Prepare to answer these:

  1. “What is the difference between blocking and non-blocking communication?”
  2. “How do you avoid deadlock when two processes want to swap data?”
  3. “What are MPI Tags used for?”
  4. “Why is MPI_Recv considered a ‘blocking’ operation?”
  5. “How would you handle a load imbalance where one rank gets more work than others?”

Hints in Layers

Hint 1: Slicing Use integer division to find the chunk size. chunk_size = total / size. Rank 0 gets the first chunk, Rank 1 the second, and so on.

Hint 2: The Send Loop Rank 0 should run a for loop from 1 to size-1. Use MPI_Send(&array[offset], chunk_size, MPI_INT, i, 0, MPI_COMM_WORLD).

Hint 3: The Recv Workers use MPI_Recv(...) with source = 0. After calculating their partial sum, they MPI_Send the single integer back to Rank 0.

Hint 4: The Final Aggregation Rank 0 needs a second loop to MPI_Recv from every worker and add those results to its own partial sum.


Books That Will Help

Topic Book Chapter
Point-to-Point “Using MPI” by Gropp et al. Ch. 4
Error Handling “Parallel Programming with MPI” by Pacheco Ch. 4

Implementation Hints

Ensure the dest in MPI_Send matches the rank you want to talk to. Also, remember that MPI_Recv needs an MPI_Status object—you can use MPI_STATUS_IGNORE for now if you don’t need the metadata.


Learning Milestones

  1. Basic Data Movement → You successfully sent a single integer between ranks.
  2. Buffer Management → You successfully sent an array of values.
  3. Collective Logic → Your Master rank correctly aggregated results from all workers.

Project 3: The Statistical Architect (Monte Carlo Pi)

  • File: HPC_MPI_PARALLEL_PROGRAMMING_MASTERY.md
  • Main Programming Language: C
  • Alternative Programming Languages: C++, Julia
  • Coolness Level: Level 3: Genuinely Clever
  • Business Potential: 1. The “Resume Gold”
  • Difficulty: Level 2: Intermediate
  • Knowledge Area: Collective Communication
  • Software or Tool: MPI_Bcast, MPI_Reduce
  • Main Book: “Using MPI” by Gropp et al.

What you’ll build: A parallel Pi estimator using the Monte Carlo method (throwing “darts” at a circle). Instead of manual Sends, you’ll use MPI_Reduce to sum results from all ranks.

Why it teaches MPI: It introduces Collective Communication. You’ll see why MPI_Reduce is much faster and cleaner than writing $N$ MPI_Recv calls.

Core challenges you’ll face:

  • Random Number Seeding → if every rank uses the same seed, they’ll all throw the same darts! (Hint: use seed + rank).
  • Precision vs Scale → observing how the estimate improves as you add more ranks/darts.

Real World Outcome

A highly scalable Pi estimator. You’ll be able to throw 10 billion darts in seconds by utilizing all available hardware.

Example Output:

$ mpirun -n 8 ./pi_estimator 1000000000
Total darts: 8,000,000,000
Estimated Pi: 3.14159268 (Error: 0.00000003)
Time taken: 1.45 seconds

Real World Outcome

You will have a highly scalable simulator. Instead of manually sending data, you’ll use “Global Reductions.” This project proves that you can compute complex mathematical constants using a cluster.

Example Output:

$ mpirun -n 16 ./pi_monte_carlo 100000000
Rank 0: Broadcasting simulation params to all ranks...
Rank 4: Processing 6,250,000 darts...
Rank 12: Processing 6,250,000 darts...
Global Reduction complete.
Total hits: 78,540,123 / 100,000,000
Pi is approximately: 3.14160492

The Core Question You’re Answering

“How do I perform an operation that requires every single node to participate simultaneously?”

Before you write any code, sit with this question. In Project 2, you wrote a loop to talk to each node individually. What if you have 10,000 nodes? A loop would be too slow. MPI_Reduce uses a “tree-based” algorithm to combine results in logarithmic time.


Concepts You Must Understand First

Stop and research these before coding:

  1. Collective Operations
    • How does MPI_Bcast differ from a loop of MPI_Send?
    • What are the common reduction types (MPI_SUM, MPI_MAX, MPI_MIN)?
    • Book Reference: “Using MPI” Ch. 5 - Gropp et al.
  2. Synchronization Barriers
    • Does MPI_Reduce wait for all ranks to reach that point in the code?
    • Book Reference: “Parallel Programming with MPI” Ch. 5 - Pacheco

Questions to Guide Your Design

Before implementing, think through these:

  1. Efficiency
    • If I use MPI_Bcast to send the number of darts to everyone, is it faster than everyone reading it from a command line argument?
  2. Randomness
    • If I use rand(), how do I ensure every rank gets a unique sequence of numbers?

Thinking Exercise

The Voting Booth

Imagine 100 people in a room. We need to find the average height. Method A: One person goes around and asks everyone (Project 2). Method B: Everyone finds a partner, adds their heights, then those 50 winners find partners and add their sums, until only one sum remains (Project 3).

Questions while tracing:

  • Which method is faster?
  • At the end, who knows the final answer? (Hint: Does MPI_Reduce give the answer to everyone, or just one rank?)

The Interview Questions They’ll Ask

Prepare to answer these:

  1. “What is the complexity of a tree-based reduction vs. a linear reduction?”
  2. “Why is MPI_Reduce better than manual point-to-point aggregation?”
  3. “What happens if one rank doesn’t call MPI_Reduce while everyone else does?”
  4. “What is the difference between MPI_Reduce and MPI_Allreduce?”
  5. “Can you define a custom reduction operation (e.g., for complex numbers)?”

Hints in Layers

Hint 1: The Dart Logic A dart $(x, y)$ is inside the circle if $x^2 + y^2 \le 1$. Count how many “hits” each rank gets.

Hint 2: Seeding Use srand(time(NULL) + rank). This ensures each rank explores a different part of the statistical space.

Hint 3: Reducing Call MPI_Reduce(&local_hits, &global_hits, 1, MPI_INT, MPI_SUM, 0, MPI_COMM_WORLD). Only Rank 0 will have the correct value in global_hits.

Hint 4: Calculation Rank 0 calculates pi = 4.0 * global_hits / total_darts.


Books That Will Help

Topic Book Chapter
Collectives “Using MPI” by Gropp et al. Ch. 5
Statistics in Parallel “Introduction to Parallel Computing” by Grama Ch. 4

Implementation Hints

Remember that MPI_Reduce parameters are: (send buffer, recv buffer, count, datatype, operation, root, communicator). The root is the rank that will hold the final result.


Learning Milestones

  1. Collective Utilization → You replaced a loop of sends with a single collective call.
  2. Deterministic Parallelism → You handled random seeds correctly to get accurate results.
  3. Efficiency Gain → You noticed that adding more ranks directly improves the accuracy/speed of the estimation.

Project 4: The Grid Splitter (Matrix Multiplication)

  • File: HPC_MPI_PARALLEL_PROGRAMMING_MASTERY.md
  • Main Programming Language: C
  • Alternative Programming Languages: Rust, Julia, C++
  • Coolness Level: Level 3: Genuinely Clever
  • Business Potential: 1. The “Resume Gold”
  • Difficulty: Level 3: Advanced
  • Knowledge Area: Collective Data Distribution
  • Software or Tool: MPI_Scatter, MPI_Gather
  • Main Book: “Parallel Programming with MPI” by Pacheco

What you’ll build: A parallel matrix-vector multiplication tool where the matrix is scattered across nodes, and the resulting vector is gathered back.

Why it teaches MPI: You’ll master automated data distribution. You’ll understand the difference between scattering (one-to-many) and gathering (many-to-one).

Core challenges you’ll face:

  • Data Layout → understanding how 2D arrays are stored in memory (row-major) and how that affects scattering.
  • Synchronization → ensuring all ranks are ready to receive their slice of the matrix.

Real World Outcome

You’ll have a core component used in almost all scientific computing and AI training. You’ll see how to handle large-scale linear algebra in parallel.

Example Output:

$ mpirun -n 4 ./matrix_mult 1000
Rank 0: Scattering Matrix A (1000x1000) to 4 ranks...
Rank 0: Each rank receives 250 rows.
Rank 1: Computing partial dot products...
Rank 0: Gathering result vector...
Check: Result vector matches serial calculation!

The Core Question You’re Answering

“How do I slice a complex data structure like a cake so everyone gets an equal piece automatically?”

Before you write any code, sit with this question. Project 2 showed manual slicing. Project 4 uses MPI_Scatter. What happens if the ‘cake’ isn’t perfectly divisible by the number of ‘guests’?


Concepts You Must Understand First

Stop and research these before coding:

  1. Data Distribution Patterns
    • What is Row-wise vs Column-wise decomposition?
    • Book Reference: “Introduction to Parallel Computing” Ch. 8 - Grama
  2. MPI_Scatter & MPI_Gather
    • What is the difference between Scatter and Bcast?
    • Book Reference: “Using MPI” Ch. 5 - Gropp et al.

Questions to Guide Your Design

Before implementing, think through these:

  1. Memory Footprint
    • Does every rank need the entire Vector $x$ in $Ax=b$? (Hint: MPI_Bcast).
    • Does every rank need the entire Matrix $A$? (Hint: MPI_Scatter).
  2. Scaling
    • If I double the number of ranks, does the communication time increase or decrease?

Thinking Exercise

The Spreadsheet Slicer

Imagine a giant Excel sheet with 1000 rows. You have 10 friends.

  • You give 100 rows to each friend.
  • You also give everyone the same 1-column ‘Key’ sheet.
  • They multiply their rows by the key and give you back their 100 answers.

Questions while tracing:

  • How do you ensure Friend 2 gets exactly rows 101-200?
  • Is it faster to give them the whole sheet or just their rows?

The Interview Questions They’ll Ask

Prepare to answer these:

  1. “Explain the difference between MPI_Scatter and MPI_Scatterv.”
  2. “How would you implement matrix multiplication if the matrix is too large for the Master rank’s memory?”
  3. “What is Cannon’s Algorithm for matrix multiplication?”
  4. “Why is row-major order important when scattering a matrix in C?”
  5. “What is the bottleneck in parallel matrix multiplication as rank count increases?”

Hints in Layers

Hint 1: Row-Major In C, A[i][j] is stored contiguously. This means you can scatter rows easily.

Hint 2: Distribution Rank 0 holds the full matrix. Use MPI_Scatter to send rows_per_rank * N elements to each rank.

Hint 3: The Vector Every rank needs the entire vector $x$ to multiply against their rows. Use MPI_Bcast from Rank 0.

Hint 4: Gathering Each rank produces a partial result vector. Use MPI_Gather to pull these back into a single vector on Rank 0.


Books That Will Help

Topic Book Chapter
Matrix Algorithms “Parallel Programming with MPI” by Pacheco Ch. 8
Advanced Slicing “Using MPI” by Gropp et al. Ch. 5

Implementation Hints

If your matrix isn’t divisible by ranks, pad it with zeros or look up MPI_Scatterv (the ‘vector’ version of scatter) which allows variable-sized chunks.


Learning Milestones

  1. Implicit Data Movement → You moved thousands of data points with one function call.
  2. Memory Efficiency → You ensured workers only store their slice of the data.
  3. Linear Scaling → You verified that $2\times$ nodes roughly equals $2\times$ speed for large matrices.

Project 5: The Heat Wave (1D Heat Equation)

  • File: HPC_MPI_PARALLEL_PROGRAMMING_MASTERY.md
  • Main Programming Language: C
  • Alternative Programming Languages: Fortran, C++
  • Coolness Level: Level 4: Hardcore Tech Flex
  • Business Potential: 1. The “Resume Gold”
  • Difficulty: Level 3: Advanced
  • Knowledge Area: Stencil Computations & Halo Exchange
  • Software or Tool: MPI_Sendrecv
  • Main Book: “Using MPI” by Gropp et al.

What you’ll build: A simulation of heat diffusing through a metal rod. The rod is split into segments, and each rank simulates one segment.

Why it teaches MPI: This is your first Stencil Computation. You’ll learn about Ghost Cells and the Halo Exchange—the backbone of all weather and fluid simulations.

Core challenges you’ll face:

  • Neighbor Communication → each rank needs the temperature from the last cell of the rank to its left and the first cell of the rank to its right.
  • Deadlock Risk → if everyone sends left at the same time, everyone blocks. (Hint: MPI_Sendrecv).

Real World Outcome

A simulation that predicts temperature changes over time. This is a simplified version of how climate models work.

Example Output:

$ mpirun -n 4 ./heat_sim
Time 0.0: [100, 0, 0, 0 | 0, 0, 0, 0 | 0, 0, 0, 0 | 0, 0, 0, 0]
Time 1.0: [ 90, 5, 0, 0 | 0, 0, 0, 0 | 0, 0, 0, 0 | 0, 0, 0, 0]
...
Time 100: [ 25, 25, 25, 25 | 25, 25, 25, 25 | 25, 25, 25, 25 | 25, 25, 25, 25]

The Core Question You’re Answering

“How do I calculate something locally when it depends on data owned by my neighbor?”

Before you write any code, sit with this question. In weather models, the wind in your square depends on the air pressure in the square next to it. How do you “peek” across the boundary?


Concepts You Must Understand First

Stop and research these before coding:

  1. Stencil Computations
    • What is a 3-point stencil for the Heat Equation?
    • Book Reference: “Introduction to Parallel Computing” Ch. 13 - Grama
  2. Ghost Cells / Halos
    • Why do we add extra “padding” cells to our local arrays?
    • Book Reference: “Using MPI” Ch. 4 - Gropp et al.

Questions to Guide Your Design

Before implementing, think through these:

  1. Boundary Conditions
    • What happens at the very ends of the rod (Rank 0’s left and Rank $N-1$’s right)?
  2. Communication Frequency
    • Do we need to swap data every single time step, or can we wait?

Thinking Exercise

The Hand-Holding Line

Imagine 10 people in a line. Everyone holds hands. To calculate your next move, you need to know the position of the person to your left and right.

  • Person 0 has no one to the left.
  • Person 9 has no one to the right.

Questions while tracing:

  • If everyone wants to hear from their left neighbor first, who starts talking?
  • How do you prevent a deadlock where everyone is waiting to listen?

The Interview Questions They’ll Ask

Prepare to answer these:

  1. “What is a ‘halo exchange’ and why is it used?”
  2. “Why is MPI_Sendrecv preferred over separate Send and Recv calls?”
  3. “Explain the concept of ‘ghost cells’.”
  4. “How do you handle boundary conditions in parallel stencils?”
  5. “How does the ‘Surface-to-Volume’ ratio affect the scalability of stencil codes?”

Hints in Layers

Hint 1: The Array Allocate local_size + 2 elements. The $+2$ are for the ghost cells (one on each end).

Hint 2: The Swap In every time step:

  • Rank $i$ sends its rightmost real cell to Rank $i+1$’s left ghost cell.
  • Rank $i$ sends its leftmost real cell to Rank $i-1$’s right ghost cell.

Hint 3: Sendrecv Use MPI_Sendrecv to perform the swap in one call. It handles the internal ordering to prevent deadlocks.

Hint 4: Calculation $T_{new}[i] = T_{old}[i] + k * (T_{old}[i-1] - 2*T_{old}[i] + T_{old}[i+1])$.


Books That Will Help

Topic Book Chapter
Stencil Methods “Using MPI” by Gropp et al. Ch. 4
Numerical Stability “Introduction to Parallel Computing” by Grama Ch. 13

Implementation Hints

Remember to handle the edge cases! If rank == 0, don’t try to send to rank - 1. Use MPI_PROC_NULL for neighbor ranks that don’t exist—MPI will simply ignore the call.


Learning Milestones

  1. Neighbor Discovery → You successfully calculated who your left and right neighbors are.
  2. Halo Mastery → You successfully updated ghost cells every iteration.
  3. Simulation Convergence → Your parallel heat rod reached thermal equilibrium correctly.

Project 6: The Game of Evolution (Conway’s Game of Life)

  • File: HPC_MPI_PARALLEL_PROGRAMMING_MASTERY.md
  • Main Programming Language: C
  • Alternative Programming Languages: C++, Rust, Python
  • Coolness Level: Level 3: Genuinely Clever
  • Business Potential: 1. The “Resume Gold”
  • Difficulty: Level 4: Expert
  • Knowledge Area: 2D Domain Decomposition
  • Software or Tool: MPI_Cart_create, MPI_Cart_shift
  • Main Book: “Using MPI” by Gropp et al.

What you’ll build: A parallel version of Conway’s Game of Life on a 2D grid. The grid is split into sub-rectangles, and each rank manages one.

Why it teaches MPI: You’ll move from 1D to 2D decomposition. You’ll use Virtual Topologies to manage the complexity of finding neighbors in a 2D grid (Up, Down, Left, Right).

Core challenges you’ll face:

  • 8-Neighbor Stencil → in 2D, you need data from 8 neighbors (including diagonals).
  • Topology Mapping → mapping a linear rank (e.g., Rank 5) to a 2D coordinate (e.g., $(1, 1)$).

Real World Outcome

A visual simulation of cellular automata running across a cluster. You can simulate massive “universes” that wouldn’t fit in a single machine’s RAM.

Example Output:

$ mpirun -n 16 ./game_of_life 100 100
Rank 0: Universe created (100x100)
Rank 0: Topology 4x4 created.
Iteration 50: [Rank 5] has 42 alive cells.
Iteration 100: [Rank 5] has 38 alive cells.
Simulation complete. Outputting universe.pbm

The Core Question You’re Answering

“How do I organize a crowd of processes into a structured grid so they can talk to each other intuitively?”

Before you write any code, sit with this question. In 1D, neighbors are rank-1 and rank+1. In 2D, who is your “Upper” neighbor? Who is your “Lower-Left” neighbor? MPI Topologies solve this math for you.


Concepts You Must Understand First

Stop and research these before coding:

  1. 2D Decomposition
    • How do you divide a $W \times H$ grid into $Px \times Py$ subgrids?
    • Book Reference: “Introduction to Parallel Computing” Ch. 8 - Grama
  2. Virtual Topologies
    • What does MPI_Cart_create do?
    • Book Reference: “Using MPI” Ch. 8 - Gropp et al.

Questions to Guide Your Design

Before implementing, think through these:

  1. Diagonals
    • Do you need to talk to diagonal neighbors directly, or can you get their data in two steps (e.g., Left, then Up)?
  2. Periodicity
    • Does the world “wrap around” (toroidal topology)?

Thinking Exercise

The Floor Tile Team

Imagine tiling a floor with 16 people. Each person is responsible for one tile. To decide if your tile should be “Black” or “White” in the next second, you need to know the colors of the 8 tiles surrounding yours.

  • Some of those tiles are owned by your friends.

Questions while tracing:

  • How do you find out who is above you?
  • If you are at the edge of the floor, who is your neighbor?

The Interview Questions They’ll Ask

Prepare to answer these:

  1. “What is a ‘Cartesian Topology’ in MPI?”
  2. “How does MPI_Cart_shift simplify neighbor discovery?”
  3. “What are the advantages of 2D decomposition over 1D decomposition for large grids?”
  4. “How do you handle the 4 corner ghost cells in a 2D stencil?”
  5. “Explain ‘reorder’ parameter in MPI_Cart_create.”

Hints in Layers

Hint 1: The Topology Use MPI_Cart_create to tell MPI your ranks form a 2D grid. It will give you a new communicator.

Hint 2: Neighbor Lookup Use MPI_Cart_shift to find the ranks of your Up/Down and Left/Right neighbors.

Hint 3: Halo Rows and Columns You need to swap entire rows (contiguous in C) and entire columns (non-contiguous in C!).

Hint 4: Diagonals Advanced trick: Swap Left/Right first. Then, when you swap Up/Down, the ghost cells in the corners will already have the correct diagonal data from the previous step!


Books That Will Help

Topic Book Chapter
Topologies “Using MPI” by Gropp et al. Ch. 8
Cellular Automata “Parallel Programming in C with MPI” by Quinn Ch. 11

Implementation Hints

For the column swap (non-contiguous data), look into MPI_Type_vector. It allows you to define a “slice” of memory as a single MPI datatype, making sends/recvs of columns much easier.


Learning Milestones

  1. Topology Creation → You successfully mapped 1D ranks to a 2D grid.
  2. 2D Halo Exchange → You successfully swapped rows and columns between neighbors.
  3. Emergent Behavior → You verified that “Gliders” and other patterns move across rank boundaries correctly.

Project 7: The Distributed Sorter (Parallel Odd-Even Sort)

  • File: HPC_MPI_PARALLEL_PROGRAMMING_MASTERY.md
  • Main Programming Language: C
  • Alternative Programming Languages: C++, Rust
  • Coolness Level: Level 3: Genuinely Clever
  • Business Potential: 1. The “Resume Gold”
  • Difficulty: Level 3: Advanced
  • Knowledge Area: Sorting Algorithms & Inter-process Exchange
  • Software or Tool: MPI_Sendrecv, qsort
  • Main Book: “Introduction to Parallel Computing” by Grama

What you’ll build: A parallel sorting algorithm where $N$ integers are distributed across $P$ ranks. Ranks sort their local data and then repeatedly swap/merge with neighbors until the entire global array is sorted.

Why it teaches MPI: You’ll learn how to implement a global state change (sorting) through local interactions. You’ll master the “Compare-Split” operation.

Core challenges you’ll face:

  • Compare-Split Logic → when two ranks swap data, how do they decide who keeps which half to ensure global ordering?
  • Convergence → knowing when the entire global array is finally sorted.

Real World Outcome

A tool capable of sorting datasets larger than any single node’s RAM. This is the foundation of distributed databases and search engines.

Example Output:

$ mpirun -n 4 ./parallel_sort 1000000
Rank 0: Initial data is unsorted.
Rank 0: Starting Odd-Even Sort (4 phases)...
Phase 1 complete...
Phase 4 complete...
Global Check: Rank 0 max (249,999) <= Rank 1 min (250,000). SUCCESS!
Time: 0.8s

The Core Question You’re Answering

“If everyone only talks to their neighbor, how can we eventually agree on a global order for the entire group?”

Before you write any code, sit with this question. If Rank 0 has the number ‘99’ and Rank 10 has the number ‘1’, how many swaps does it take for the ‘1’ to reach the front?


Concepts You Must Understand First

Stop and research these before coding:

  1. Odd-Even Transposition Sort
    • How does this algorithm work in parallel?
    • Book Reference: “Introduction to Parallel Computing” Ch. 9 - Grama
  2. Compare-Split Operation
    • The fundamental building block of parallel sorting.
    • Book Reference: “Parallel Programming in C with MPI” Ch. 14 - Quinn

Questions to Guide Your Design

Before implementing, think through these:

  1. Local vs Global
    • Should you sort the local array before or during the odd-even phases?
  2. Phase Count
    • For $P$ ranks, how many phases are required to guarantee a sorted state?

Thinking Exercise

The Bookcase Shuffle

Imagine a long shelf of books divided among 4 people.

  • Step 1: Everyone sorts their own small pile.
  • Step 2: Person 0 and 1 compare their piles. Person 0 keeps the smallest half, Person 1 keeps the largest half.
  • Step 3: Person 1 and 2 do the same.
  • Step 4: Repeat.

Questions while tracing:

  • After the first swap between 0 and 1, is Person 0’s pile definitely correct for the final result?
  • Why do we alternate between (0-1, 2-3) and (1-2) pairs?

The Interview Questions They’ll Ask

Prepare to answer these:

  1. “What is the time complexity of Parallel Odd-Even sort?”
  2. “Why is Bitonic Sort often preferred over Odd-Even Sort in HPC?”
  3. “Explain the ‘Compare-Split’ operation.”
  4. “How do you handle load balancing if some ranks have more elements than others?”
  5. “What is the difference between sorting on a shared-memory machine vs a distributed-memory machine?”

Hints in Layers

Hint 1: Initial Sort Use standard qsort() to sort each rank’s local buffer before starting the MPI phases.

Hint 2: The Loop Run a loop for $P$ iterations (where $P$ is the number of ranks).

Hint 3: Pairing

  • In even phases, Rank 0 talks to 1, 2 to 3.
  • In odd phases, Rank 1 talks to 2, 3 to 4.

Hint 4: Merging When two ranks swap, each receives the other’s sorted array. They perform a merge-sort style merge. The lower rank keeps the first $N$ elements, the higher rank keeps the last $N$ elements.


Books That Will Help

Topic Book Chapter
Sorting Networks “Introduction to Parallel Computing” by Grama Ch. 9
Parallel Sorting “The Art of Computer Programming” Vol 3 by Knuth Ch. 5

Implementation Hints

Keep a temporary buffer for the merge step. If you merge local_array and recv_array into temp_array, you can then copy the correct half back to local_array.


Learning Milestones

  1. Phase Coordination → You successfully implemented the alternating odd/even communication pattern.
  2. Merge Correctness → You successfully merged two sorted arrays and split them.
  3. Global Order → You verified that Rank $i$’s values are all less than Rank $i+1$’s values.

Project 8: The Big Search (Parallel Grep)

  • File: HPC_MPI_PARALLEL_PROGRAMMING_MASTERY.md
  • Main Programming Language: C
  • Alternative Programming Languages: Rust, Go
  • Coolness Level: Level 3: Genuinely Clever
  • Business Potential: 3. The “Service & Support” Model
  • Difficulty: Level 2: Intermediate
  • Knowledge Area: Parallel File I/O
  • Software or Tool: MPI_File_open, MPI_File_read_at
  • Main Book: “Using MPI” by Gropp et al.

What you’ll build: A tool that searches for a pattern across a massive text file by having each rank read a different segment of the file in parallel.

Why it teaches MPI: You’ll discover that File I/O is usually the bottleneck in HPC. You’ll learn how to use Parallel I/O (MPI-IO) to avoid the “Rank 0 reads everything” bottleneck.

Core challenges you’ll face:

  • Word Clipping → what if a rank’s segment starts or ends in the middle of a word?
  • Offset Math → calculating exactly where in the file each rank should start reading.

Real World Outcome

A search tool that is significantly faster than standard grep for multi-gigabyte files sitting on a parallel filesystem (like Lustre).

Example Output:

$ mpirun -n 8 ./p_grep "ERROR" massive_log.txt
Rank 2: Found "ERROR" at offset 2147483648
Rank 5: Found "ERROR" at offset 5368709120
...
Total matches: 42
Search completed in 0.2s (vs 1.8s for serial grep)

The Core Question You’re Answering

“How can multiple processes read from the same file simultaneously without tripping over each other?”

Before you write any code, sit with this question. If 1000 processes all try to read the same file at the same time, the hard drive might explode (metaphorically). How does MPI-IO coordinate this?


Concepts You Must Understand First

Stop and research these before coding:

  1. Parallel File Systems
    • What is Lustre or GPFS? How do they differ from your laptop’s SSD?
    • Book Reference: “Using MPI” Ch. 9 - Gropp et al.
  2. MPI-IO
    • What is an “Offset”? What is a “View”?
    • Book Reference: “Using Advanced MPI” Ch. 7 - Gropp et al.

Questions to Guide Your Design

Before implementing, think through these:

  1. The Overlap
    • How do you handle a line that is split between Rank 0 and Rank 1? (Hint: Read a little bit extra at the end of your segment).
  2. Aggregating Results
    • How should the ranks report their findings? Should everyone print, or should one rank gather the list?

Thinking Exercise

The Newspaper Shredder

Imagine a giant 100-page newspaper. You have 4 friends.

  • You give pages 1-25 to Friend 1, 26-50 to Friend 2, etc.
  • You tell them to find the word “Taxes”.

Questions while tracing:

  • What if “Taxes” starts at the bottom of page 25 and ends at the top of page 26?
  • How do they report back the page numbers accurately?

The Interview Questions They’ll Ask

Prepare to answer these:

  1. “What is the danger of having all ranks call fopen on the same file?”
  2. “Explain MPI_File_read_at vs MPI_File_read.”
  3. “What is a ‘File View’ in MPI-IO?”
  4. “Why is collective I/O often faster than independent I/O?”
  5. “How do you handle variable-length records (like text lines) in parallel?”

Hints in Layers

Hint 1: File Size Use MPI_File_get_size to find the total length. chunk = size / num_ranks.

Hint 2: Seeking Each rank starts reading at rank * chunk.

Hint 3: The Split Line Problem Read your chunk, plus the first few characters of the next chunk. If your chunk doesn’t start with a newline, skip to the first newline. If your chunk doesn’t end with a newline, keep reading until you hit one.

Hint 4: Pattern Matching Use standard C functions like strstr() on your local buffer to find the pattern.


Books That Will Help

Topic Book Chapter
Parallel I/O “Using MPI” by Gropp et al. Ch. 9
Advanced MPI-IO “Using Advanced MPI” by Gropp et al. Ch. 7

Implementation Hints

Avoid fseek and fread. Use MPI_File_open, MPI_File_read_at, and MPI_File_close. These are designed for parallel access.


Learning Milestones

  1. Parallel Opening → You successfully opened a file across all ranks using MPI_File_open.
  2. Offset Logic → Each rank read its unique segment of the file.
  3. Accuracy → You found the same number of matches as the serial grep command.

Project 9: The Stellar Dance (N-Body Simulation)

  • File: HPC_MPI_PARALLEL_PROGRAMMING_MASTERY.md
  • Main Programming Language: C
  • Alternative Programming Languages: C++, Python
  • Coolness Level: Level 5: Pure Magic (Super Cool)
  • Business Potential: 1. The “Resume Gold”
  • Difficulty: Level 4: Expert
  • Knowledge Area: All-to-All Communication
  • Software or Tool: MPI_Allgather
  • Main Book: “Parallel Programming in C with MPI” by Quinn

What you’ll build: A simulation of $N$ stars moving under gravity. Each rank is responsible for a subset of the stars.

Why it teaches MPI: You’ll face the $O(N^2)$ complexity problem. To calculate the force on my stars, I need the positions of all stars. You’ll master MPI_Allgather.

Core challenges you’ll face:

  • Massive Communication → every rank needs to know what every other rank is doing every time step.
  • Precision → handling floating point errors across thousands of iterations.

Real World Outcome

A simulation of a galaxy or solar system. You’ll see stars cluster, spin, and collide. This is how astrophysicists study the early universe.

Example Output:

$ mpirun -n 4 ./nbody 4000
Rank 0: Initializing 4000 bodies.
Rank 0: Each rank manages 1000 bodies.
Step 1: All-gathering 4000 positions...
Step 1: Computing forces (4 million interactions per rank)...
Step 100: Simulation complete. Outputting frames for animation.

The Core Question You’re Answering

“How do I scale a problem where everyone needs to talk to everyone else at the same time?”

Before you write any code, sit with this question. In the Heat Equation, you only talked to neighbors. In N-Body, you talk to the whole world. Is this sustainable as $N$ grows?


Concepts You Must Understand First

Stop and research these before coding:

  1. All-to-All Communication
    • How does MPI_Allgather differ from MPI_Gather?
    • Book Reference: “Using MPI” Ch. 5 - Gropp et al.
  2. $O(N^2)$ vs $O(N \log N)$
    • Why is the basic N-body algorithm slow, and how does parallelism help?
    • Book Reference: “Introduction to Parallel Computing” Ch. 12 - Grama

Questions to Guide Your Design

Before implementing, think through these:

  1. Integration
    • Which integrator will you use? (Euler is easy, Runge-Kutta is better).
  2. Redundancy
    • Is it faster to re-calculate some forces locally or send more data?

Thinking Exercise

The Party Gossip

Imagine 16 people at a party. Everyone has a secret.

  • Everyone needs to know everyone else’s secret to solve a puzzle.
  • You can’t just shout; you have to exchange messages.

Questions while tracing:

  • If everyone sends their secret to one person (Gather) and that person sends them all back (Bcast), is that efficient?
  • What if everyone swaps with their neighbors until everyone has the full list?

The Interview Questions They’ll Ask

Prepare to answer these:

  1. “What is the difference between MPI_Gather and MPI_Allgather?”
  2. “Explain the ‘All-to-All’ communication pattern.”
  3. “How would you optimize an N-body simulation to avoid $O(N^2)$ complexity? (Hint: Barnes-Hut).”
  4. “What happens to the communication overhead as you add more ranks in an All-to-All pattern?”
  5. “Can you use non-blocking communication to hide the cost of force calculations?”

Hints in Layers

Hint 1: Data Structures Define a struct Body { double x, y, mass; };.

Hint 2: Distribution Split the $N$ bodies into N/size chunks. Each rank updates the velocity and position of its own chunk.

Hint 3: The Swap Before calculating forces, use MPI_Allgather so every rank has a copy of the entire array of Body positions.

Hint 4: Calculation Loop through your local bodies. For each one, loop through all bodies (from the Allgather buffer) and calculate the gravitational pull.


Books That Will Help

Topic Book Chapter
All-to-All Algorithms “Using MPI” by Gropp et al. Ch. 5
N-Body Methods “Introduction to Parallel Computing” by Grama Ch. 12

Implementation Hints

Floating point math is slow. Use $1.0 / sqrt(dist_sq + epsilon)$ (the ‘softening’ factor) to prevent division by zero when stars collide.


Learning Milestones

  1. Global Awareness → You successfully synchronized the state of all bodies across all ranks.
  2. Computational Load → You balanced the $O(N^2)$ work evenly across the cluster.
  3. Visual Verification → Your stars moved in orbits rather than flying off into infinity.

Project 10: The Ghost Image (Parallel Image Filtering)

  • File: HPC_MPI_PARALLEL_PROGRAMMING_MASTERY.md
  • Main Programming Language: C
  • Alternative Programming Languages: C++, Rust, Python
  • Coolness Level: Level 3: Genuinely Clever
  • Business Potential: 2. The “Micro-SaaS / Pro Tool”
  • Difficulty: Level 3: Advanced
  • Knowledge Area: Image Processing & 2D Decomp
  • Software or Tool: stb_image.h, MPI_Type_vector
  • Main Book: “Using MPI” by Gropp et al.

What you’ll build: a parallel image processing tool that applies filters (Blur, Sharpen, Sobel edge detection) to high-resolution images by splitting the image into tiles across ranks.

Why it teaches MPI: You’ll revisit 2D halo exchange but with a focus on Derived Datatypes. You’ll use MPI_Type_vector to handle non-contiguous column data for the left/right neighbors.

Core challenges you’ll face:

  • Non-contiguous Stride → columns in a 2D image array are not stored next to each other in memory.
  • Edge cases → applying a $3\times3$ filter kernel requires data from neighbors.

Real World Outcome

A tool that can process 8K images or massive satellite data faster than any single-threaded library.

Example Output:

$ mpirun -n 16 ./p_filter image.jpg blur 5
Rank 0: Loaded 8192x8192 image.
Rank 0: Scattering tiles to 16 processes...
Rank 5: Processing tile (2048x2048).
Rank 5: Exchanging halos with neighbors...
Global Gather complete. Outputting processed.png

The Core Question You’re Answering

“How do I move data that is scattered in memory as if it were a single block?”

Before you write any code, sit with this question. If you have a 2D matrix, a row is contiguous, but a column is one pixel, then a jump of $W$ pixels, then the next pixel. How do you send that “column” in one MPI_Send?


Concepts You Must Understand First

Stop and research these before coding:

  1. Derived Datatypes
    • What is MPI_Type_vector and MPI_Type_commit?
    • Book Reference: “Using MPI” Ch. 7 - Gropp et al.
  2. Image Kernels
    • How does a convolution matrix work?
    • Book Reference: “Computer Graphics from Scratch” by Gambetta

Questions to Guide Your Design

Before implementing, think through these:

  1. Halo Width
    • If I apply a $5\times5$ blur, how many pixels wide must my halo be? (Hint: 2 on each side).
  2. File Loading
    • Should Rank 0 load the whole image, or can we use MPI-IO to read it in parallel?

Thinking Exercise

The Picket Fence

Imagine a 2D grid of numbers. You want to send the 3rd column to a friend.

  • In memory, the grid looks like: [Row 0][Row 1][Row 2]...
  • The 3rd column is at indices 2, $2+W$, $2+2W$, etc.

Questions while tracing:

  • If you had to write a loop to copy these into a buffer before sending, how slow would that be?
  • How does MPI_Type_vector tell the network card to “skip” $W$ bytes between reads?

The Interview Questions They’ll Ask

Prepare to answer these:

  1. “What is a ‘stride’ in MPI_Type_vector?”
  2. “Why would you use a derived datatype instead of manual buffering?”
  3. “How do you handle images where the dimensions aren’t perfectly divisible by the number of ranks?”
  4. “What is the difference between MPI_Type_contiguous and MPI_Type_vector?”
  5. “Can you apply a filter across the entire image without exchanging halos?”

Hints in Layers

Hint 1: Loading Use stb_image.h to load an image into a flat unsigned char* array.

Hint 2: Row Datatype A row of a tile is just a contiguous block. MPI_Send handles this easily.

Hint 3: Column Datatype Use MPI_Type_vector(height, 1, width, MPI_UNSIGNED_CHAR, &col_type). This says: “Take height blocks, each 1 byte long, with a stride of width bytes between them.”

Hint 4: Exchange Perform the 2D halo exchange (Up, Down, Left, Right). Then apply the convolution kernel to every “real” pixel in your tile.


Books That Will Help

Topic Book Chapter
Derived Datatypes “Using MPI” by Gropp et al. Ch. 7
Image Processing “Computer Vision: Algorithms and Applications” by Szeliski Ch. 3

Implementation Hints

Don’t forget to call MPI_Type_commit()! An MPI datatype isn’t usable until it’s committed to the system.


Learning Milestones

  1. Complex Slicing → You successfully defined a column datatype.
  2. Parallel Convolution → Your ranks processed tiles and correctly accounted for boundary pixels via halos.
  3. Artifact-Free Merging → The final gathered image has no visible “seams” between tiles.

Project 11: The Dynamic Fractal (Parallel Mandelbrot)

  • File: HPC_MPI_PARALLEL_PROGRAMMING_MASTERY.md
  • Main Programming Language: C
  • Alternative Programming Languages: C++, Python
  • Coolness Level: Level 5: Pure Magic (Super Cool)
  • Business Potential: 1. The “Resume Gold”
  • Difficulty: Level 3: Advanced
  • Knowledge Area: Dynamic Load Balancing
  • Software or Tool: Master-Worker Pattern
  • Main Book: “Parallel Programming with MPI” by Pacheco

What you’ll build: A Mandelbrot set renderer. Some parts of the fractal take much longer to calculate than others. You’ll implement a Master-Worker pattern to distribute work dynamically.

Why it teaches MPI: You’ll discover Load Imbalance. If you split the grid evenly, some ranks finish in 1 second while others take 10. You’ll learn how to “hand out” work on demand.

Core challenges you’ll face:

  • Termination → how does the Master tell workers that there’s no more work left?
  • Communication Overhead → if you send one row at a time, is the messaging cost higher than the computation?

Real World Outcome

A fractal renderer that stays at 99% CPU utilization on all ranks until the very end. You’ll see how dynamic scheduling beats static decomposition.

Example Output:

$ mpirun -n 8 ./mandelbrot 4000 4000
Rank 0: Starting Master (7 workers)
Rank 0: Handed row 0 to Rank 1
Rank 0: Handed row 1 to Rank 2
Rank 1: Finished row 0, requesting next...
Rank 0: Handed row 8 to Rank 1
...
Total Time: 4.2s (vs 12.5s with static decomposition)

The Core Question You’re Answering

“How do I keep everyone working when some tasks are harder than others?”

Before you write any code, sit with this question. Imagine 10 people cleaning a house. Some rooms are tiny closets, others are giant ballrooms. If you assign one room per person, the closet cleaners will be done in minutes and sit idle. How do you keep them helping?


Concepts You Must Understand First

Stop and research these before coding:

  1. Load Balancing
    • What is the difference between Static and Dynamic load balancing?
    • Book Reference: “Introduction to Parallel Computing” Ch. 7 - Grama
  2. Termination Detection
    • How to signal “Stop” in a distributed system.
    • Book Reference: “Parallel Programming with MPI” Ch. 6 - Pacheco

Questions to Guide Your Design

Before implementing, think through these:

  1. Granularity
    • Should the Master give out single pixels, single rows, or blocks of rows?
  2. The “Poison Pill”
    • How do you tell a worker who is waiting for work to exit the program?

Thinking Exercise

The Sandwich Shop

You are the manager (Rank 0). You have 3 sandwich makers (Workers).

  • There’s a stack of 100 orders.
  • Some orders are just “Toast” (Fast). Some are “Club Sandwiches” (Slow).

Questions while tracing:

  • If you give 33 orders to each person at the start, what happens if Maker 1 gets all the Toast?
  • Is it better to wait for them to ask for a new order, or keep a “queue” of 2 orders per person?

The Interview Questions They’ll Ask

Prepare to answer these:

  1. “Explain the Master-Worker architecture.”
  2. “How do you measure load imbalance in a parallel program?”
  3. “What are the trade-offs of dynamic load balancing?”
  4. “How do you avoid the Master becoming a bottleneck?”
  5. “Can you implement dynamic load balancing using MPI_Reduce?” (Hint: No, why?)

Hints in Layers

Hint 1: The Worker Loop Workers should run a loop: while(true) { MPI_Send(Request); MPI_Recv(Work); if (Work == DIE) break; DoWork(); }.

Hint 2: The Master Logic The Master should use MPI_Recv with MPI_ANY_SOURCE. When it gets a message from any rank, it sends the next available row index to that rank.

Hint 3: Termination When the Master runs out of rows, it must send a special “tag” or a negative row index to every rank to tell them to stop.

Hint 4: Visualization To see the load balancing, have each rank save its data with its own color. You’ll see a “rainbow” of rows showing which rank did which part of the fractal.


Books That Will Help

Topic Book Chapter
Load Balancing “Introduction to Parallel Computing” by Grama Ch. 7
Master-Worker “Parallel Programming in C with MPI” by Quinn Ch. 6

Implementation Hints

Use MPI_Iprobe or MPI_Test if you want the Master to do work while waiting for requests, but for this project, keeping the Master dedicated to management is easier and cleaner.


Learning Milestones

  1. Task Request Protocol → You successfully implemented a “Pull” model where workers ask for work.
  2. Graceful Exit → Your program terminates correctly on all ranks without hanging.
  3. Efficiency Spike → You achieved high “Parallel Efficiency” by eliminating idle time.

Project 12: The Fluid Solver (Lid Driven Cavity)

  • File: HPC_MPI_PARALLEL_PROGRAMMING_MASTERY.md
  • Main Programming Language: C
  • Alternative Programming Languages: Fortran, C++
  • Coolness Level: Level 5: Pure Magic (Super Cool)
  • Business Potential: 5. The “Industry Disruptor”
  • Difficulty: Level 5: Master
  • Knowledge Area: Computational Fluid Dynamics (CFD)
  • Software or Tool: Navier-Stokes equations
  • Main Book: “Computational Fluid Dynamics” by John Anderson

What you’ll build: A parallel 2D fluid dynamics solver. You’ll simulate a box of fluid where the top lid moves, creating a vortex.

Why it teaches MPI: This is the “Final Boss.” It combines 2D domain decomposition, multiple halo exchanges per iteration (Velocity $u$, Velocity $v$, and Pressure $p$), and global reductions to check for convergence.

Core challenges you’ll face:

  • Pressure-Poisson Equation → solving a massive system of linear equations in parallel every time step.
  • Physical Accuracy → if your MPI communication is slightly off, the fluid will “explode” or look like static.

Real World Outcome

A simulation that produces beautiful velocity streamlines. This is exactly how car manufacturers simulate aerodynamics or how civil engineers simulate air flow in buildings.

Example Output:

$ mpirun -n 16 ./fluid_solver 256 256
Rank 0: Simulating 256x256 grid.
Step 100: Max change in Pressure = 0.0042
Step 500: Converged!
Rank 0: Writing VTK file for Paraview.

The Core Question You’re Answering

“How do I build a complex, multi-variable physical simulation that stays synchronized across a massive cluster?”

Before you write any code, sit with this question. In the Heat Equation, you had one number. In CFD, you have three (U, V, P). They all depend on each other. How do you orchestrate the swaps?


Concepts You Must Understand First

Stop and research these before coding:

  1. Navier-Stokes for Incompressible Flow
    • What is the Fractional Step method?
    • Book Reference: “Computational Fluid Dynamics” - Anderson
  2. Parallel Poisson Solvers
    • How to solve $Ax=b$ for pressure in parallel.
    • Book Reference: “Introduction to Parallel Computing” Ch. 13 - Grama

Questions to Guide Your Design

Before implementing, think through these:

  1. Convergence
    • How does Rank 0 know that the fluid has reached a steady state across all nodes? (Hint: MPI_Allreduce).
  2. Visualization
    • How do you output the result? (Hint: Use the VTK format so you can open it in ParaView).

Thinking Exercise

The Water Bucket Team

Imagine a giant pool. We divide it into 16 squares. Each of you manages one square.

  • To calculate the flow, you need to know the pressure in the square above, below, left, and right.
  • You calculate new velocities, then update pressure, then repeat.

Questions while tracing:

  • If you forget to swap the Pressure values before calculating the next step’s Velocities, what happens?
  • How many times do you need to talk to your neighbors in one “second” of simulation?

The Interview Questions They’ll Ask

Prepare to answer these:

  1. “How do you parallelize the Pressure-Poisson equation?”
  2. “Why is CFD considered a communication-bound problem?”
  3. “What are the scaling limits of a grid-based fluid solver?”
  4. “Explain the importance of ghost cells in the context of boundary conditions (No-slip vs Moving lid).”
  5. “How would you port this to a GPU using MPI+CUDA?”

Hints in Layers

Hint 1: The Variables Each rank needs three 2D arrays: u, v, and p. Each needs ghost cells.

Hint 2: The Step

  1. Calculate intermediate velocities (advection/diffusion).
  2. Swap Halos for U and V.
  3. Solve for Pressure (Successive Over-Relaxation or Jacobi). This requires many sub-iterations and halo swaps!
  4. Correct velocities using the new pressure gradient.
  5. Swap Halos for U and V again.

Hint 3: Global Max Use MPI_Allreduce to find the maximum change in pressure across the entire grid to determine if the solver has converged.

Hint 4: Output Write a simple function that outputs the 2D grid in a format ParaView can read (like legacy VTK). This makes debugging $10\times$ easier.


Books That Will Help

Topic Book Chapter
Fluid Dynamics “Computational Fluid Dynamics” by John Anderson Ch. 6
Parallel Stencils “Using MPI” by Gropp et al. Ch. 4

Implementation Hints

Start with a very small grid ($32\times32$) and run on 1 rank. Once it works, move to 2 ranks, then 4. Fluid solvers are notoriously hard to debug in parallel if the serial version isn’t rock solid.


Learning Milestones

  1. Numerical Stability → You implemented the physics correctly on a single core.
  2. Multi-Variable Synchronization → You orchestrated halo swaps for multiple interdependent arrays.
  3. Cluster Convergence → Your solver successfully simulated a fluid vortex across multiple physical nodes.

Project 13: The Ghost Collective (One-Sided Communication)

  • File: HPC_MPI_PARALLEL_PROGRAMMING_MASTERY.md
  • Main Programming Language: C
  • Alternative Programming Languages: C++, Fortran
  • Coolness Level: Level 4: Hardcore Tech Flex
  • Business Potential: 4. The “Open Core” Infrastructure
  • Difficulty: Level 4: Expert
  • Knowledge Area: Remote Memory Access (RMA)
  • Software or Tool: MPI_Win_create, MPI_Put, MPI_Get
  • Main Book: “Using Advanced MPI” by Gropp et al.

What you’ll build: A distributed key-value store where any rank can “Put” or “Get” data from any other rank’s memory without the other rank having to call MPI_Recv.

Why it teaches MPI: You’ll learn One-Sided Communication. This is a paradigm shift where you stop “sending” and start “writing” to remote memory. It’s the foundation of high-performance PGAS (Partitioned Global Address Space) models.

Core challenges you’ll face:

  • Synchronization Windows → how to ensure the remote memory is “ready” to be written to.
  • Race Conditions → what happens if two ranks try to MPI_Put to the same address at the same time?

Real World Outcome

A low-latency distributed shared memory system. This is significantly faster than standard message passing for irregular communication patterns.

Example Output:

$ mpirun -n 4 ./rma_kv_store
Rank 0: Creating memory window...
Rank 2: Writing '42' to Rank 0's memory (RMA Put)...
Rank 0: I didn't call Recv, but my memory at index 5 is now '42'!
Rank 3: Reading from Rank 0's memory (RMA Get)...
Rank 3: I got '42'!

The Core Question You’re Answering

“How do I grab data from your desk while you’re busy doing something else?”

Before you write any code, sit with this question. In Project 2, both people had to be active (Send/Recv). In RMA, the target rank is passive. How do you coordinate the “Window” of access?


Concepts You Must Understand First

Stop and research these before coding:

  1. Remote Memory Access (RMA)
    • What is an MPI “Window”?
    • Book Reference: “Using Advanced MPI” Ch. 3 - Gropp et al.
  2. Epochs & Synchronization
    • What is MPI_Win_fence?
    • Book Reference: “Using Advanced MPI” Ch. 4 - Gropp et al.

Questions to Guide Your Design

Before implementing, think through these:

  1. Active vs Passive Target
    • Should the target process be involved in the synchronization (MPI_Win_fence) or should the origin process handle it all (MPI_Win_lock)?
  2. Memory Safety
    • How do you prevent a rank from writing over critical data on a remote node?

Thinking Exercise

The Shared Whiteboard

Imagine 4 offices. Each office has a whiteboard.

  • Normally, to put a number on your friend’s whiteboard, you have to call them and tell them to write it.
  • In RMA, you have a key to their office. You walk in, write on their board, and leave.

Questions while tracing:

  • What if your friend is currently reading from the board while you are writing on it?
  • How do you “Lock” the whiteboard so only you can use it?

The Interview Questions They’ll Ask

Prepare to answer these:

  1. “What is One-Sided Communication in MPI?”
  2. “Explain the difference between MPI_Put and MPI_Accumulate.”
  3. “What is an MPI Window?”
  4. “Why is RMA often faster than Point-to-Point for irregular data access?”
  5. “What are the consistency models in MPI RMA?”

Hints in Layers

Hint 1: The Window Every rank must allocate a piece of memory and then call MPI_Win_create to “expose” it to the communicator.

Hint 2: The Fence The simplest way to synchronize is MPI_Win_fence(0, win). This acts like a global barrier. Between two fences, you can perform Puts and Gets.

Hint 3: Putting Use MPI_Put(source_buffer, count, type, target_rank, target_offset, count, type, win).

Hint 4: Completion The data isn’t guaranteed to be at the target until the next MPI_Win_fence is called.


Books That Will Help

Topic Book Chapter
Advanced RMA “Using Advanced MPI” by Gropp et al. Ch. 4
PGAS Models “High Performance Computing” by Sterling Ch. 8

Implementation Hints

One-sided communication is notoriously difficult to debug. Start with MPI_Win_fence (Active Target Synchronization) before trying MPI_Win_lock (Passive Target Synchronization).


Learning Milestones

  1. Window Exposure → You successfully created a shared memory window across the cluster.
  2. Passive Movement → You moved data to a remote rank without that rank calling any communication functions.
  3. Synchronization Logic → You correctly used fences/locks to avoid race conditions.

Project 14: The Fault Tolerant Heartbeat (Dynamic Processes)

  • File: HPC_MPI_PARALLEL_PROGRAMMING_MASTERY.md
  • Main Programming Language: C
  • Alternative Programming Languages: C++, Python
  • Coolness Level: Level 4: Hardcore Tech Flex
  • Business Potential: 3. The “Service & Support” Model
  • Difficulty: Level 4: Expert
  • Knowledge Area: Dynamic Process Management
  • Software or Tool: MPI_Comm_spawn
  • Main Book: “Using Advanced MPI” by Gropp et al.

What you’ll build: A “Manager” program that dynamically spawns “Worker” processes during execution. The Manager monitors the workers and can spawn more if needed.

Why it teaches MPI: You’ll break the “static number of ranks” rule. You’ll learn how to grow and shrink a parallel application at runtime.

Core challenges you’ll face:

  • Inter-communicators → talking between the Manager and the newly spawned Workers.
  • Resource Management → ensuring you don’t over-subscribe the CPU when spawning new processes.

Real World Outcome

A resilient system that can adapt to changing workloads or hardware availability. This is how modern cloud-native HPC frameworks work.

Example Output:

$ mpirun -n 1 ./manager
Manager: Current workload is high. Spawning 4 workers...
Manager: New Inter-communicator established.
Worker 0: I was born at runtime! Rank 0 in local, but connected to Manager.
Manager: Work complete. Reaping 4 workers.

The Core Question You’re Answering

“How do I make my program grow or shrink without restarting the whole cluster?”

Before you write any code, sit with this question. Standard MPI starts $N$ processes and they all die at the end. What if you want to add 100 more processes in the middle of a 10-day simulation?


Concepts You Must Understand First

Stop and research these before coding:

  1. Dynamic Process Management
    • What is MPI_Comm_spawn?
    • Book Reference: “Using Advanced MPI” Ch. 10 - Gropp et al.
  2. Inter-communicators
    • How do you talk between two separate groups of processes?
    • Book Reference: “Using MPI” Ch. 6 - Gropp et al.

Questions to Guide Your Design

Before implementing, think through these:

  1. Hierarchy
    • How does the child process find its parent? (Hint: MPI_Comm_get_parent).
  2. Universe Size
    • Is there a limit to how many processes you can spawn?

Thinking Exercise

The Recruitment Office

Imagine you are a solo manager. You realize you have 1000 envelopes to stuff.

  • You call a temp agency (MPI Runtime) and ask for 4 workers.
  • They arrive, you give them instructions, they work, and then you pay them and they leave.

Questions while tracing:

  • How do you hand the instructions to people who weren’t in the room when you started?
  • How do they know who the boss is?

The Interview Questions They’ll Ask

Prepare to answer these:

  1. “What are the limitations of MPI_Comm_spawn?”
  2. “What is an inter-communicator?”
  3. “How does a spawned process get a reference to the parent process?”
  4. “Why is dynamic process management rarely used in traditional batch-scheduled supercomputers?”
  5. “Explain how you would implement a fault-tolerant system using dynamic spawning.”

Hints in Layers

Hint 1: The Spawn The Manager calls MPI_Comm_spawn("./worker", MPI_ARGV_NULL, 4, MPI_INFO_NULL, 0, MPI_COMM_SELF, &intercomm, &errcodes).

Hint 2: The Parent The Worker program must call MPI_Comm_get_parent(&parentcomm). If parentcomm is MPI_COMM_NULL, it wasn’t spawned dynamically.

Hint 3: Communication To send from Manager to Worker 0, the Manager uses the intercomm. Note that ranks in an inter-communicator are numbered separately from the parent.

Hint 4: Cleanup Ensure both parent and children call MPI_Comm_disconnect or MPI_Finalize to properly clean up resources.


Books That Will Help

Topic Book Chapter
Dynamic Processes “Using Advanced MPI” by Gropp et al. Ch. 10
Inter-communication “Using MPI” by Gropp et al. Ch. 6

Implementation Hints

Not all MPI implementations support MPI_Comm_spawn equally (especially on Windows or certain restricted clusters). Check MPI_UNIVERSE_SIZE to see if your environment allows dynamic spawning.


Learning Milestones

  1. Runtime Expansion → You successfully launched new processes from within a running program.
  2. Inter-group Messaging → You successfully sent data between the “Manager” group and the “Worker” group.
  3. Dynamic Orchestration → You implemented a system that scales its worker count based on a variable workload.

Project Comparison Table

Project Difficulty Time Depth of Understanding Fun Factor  
1. Hello World Level 1 1 Day 🎈  
2. Array Sum Level 2 2 Days ⭐⭐ 🎈🎈  
3. Monte Carlo Pi Level 2 2 Days 2 Days ⭐⭐⭐ 🎈🎈🎈
4. Matrix Mult Level 3 1 Week ⭐⭐⭐ 🎈🎈  
5. Heat Equation Level 3 1 Week ⭐⭐⭐⭐ 🎈🎈🎈  
6. Game of Life Level 4 2 Weeks ⭐⭐⭐⭐ 🎈🎈🎈🎈  
7. Parallel Sort Level 3 1 Week ⭐⭐⭐ 🎈🎈  
8. Parallel Grep Level 2 3 Days ⭐⭐ 🎈🎈  
9. N-Body Sim Level 4 2 Weeks ⭐⭐⭐⭐⭐ 🎈🎈🎈🎈🎈  
10. Image Filter Level 3 1 Week ⭐⭐⭐⭐ 🎈🎈🎈  
11. Mandelbrot Level 3 1 Week ⭐⭐⭐⭐ 🎈🎈🎈🎈  
12. Fluid Solver Level 5 1 Month ⭐⭐⭐⭐⭐ 🎈🎈🎈🎈🎈  
13. RMA KV Store Level 4 2 Weeks ⭐⭐⭐⭐ 🎈🎈  
14. Fault Heartbeat Level 4 2 Weeks ⭐⭐⭐⭐ 🎈🎈🎈  

Recommendation

For Absolute Beginners: Start with Project 1 and Project 2. They establish the foundation of MPI initialization and basic data movement.

For Physics Enthusiasts: Jump straight into Project 5 (Heat Equation) after Project 1. It’s the gateway to professional scientific computing.

For “Dark Arts” Seekers: If you want to understand how supercomputers really work, focus on Project 12 (Fluid Solver) and Project 13 (RMA).


Final Overall Project: The Global Storm (Mini Weather Model)

  • Main Programming Language: C
  • Alternative Programming Languages: Fortran, C++
  • Difficulty: Level 5: Master
  • Knowledge Area: Multi-physics Simulation & Large Scale Integration

What you’ll build: A comprehensive parallel simulation that combines several projects above into a “Mini-Weather Model.”

  1. Atmospheric Dynamics: Using the Navier-Stokes solver (from Project 12) for wind.
  2. Thermal Diffusion: Using the Heat Equation (from Project 5) for temperature.
  3. Moisture Transport: A 2D advection-diffusion equation for humidity.
  4. Parallel I/O: Saving global “weather maps” in parallel using MPI-IO (from Project 8).

Why it teaches HPC: This is a realistic “mini-app.” In the real world, models like WRF (Weather Research and Forecasting) are exactly this—a collection of interdependent parallel physics solvers. You will have to manage massive communication, complex data structures, and significant computational load.

The Ultimate Challenge: Implement a “Coupler.” Rank 0-7 might simulate the Ocean (slowly moving heat) while Ranks 8-15 simulate the Atmosphere (fast-moving wind). You’ll need to communicate between these two distinct groups (Inter-communicators from Project 14).

Success Criteria:

  • A stable simulation that can run for 10,000+ time steps.
  • Correct physical interactions (e.g., wind carrying heat from a “hot spot” to a “cold spot”).
  • Scalability to 64+ cores with measurable speedup.

Summary

This learning path covers High-Performance Computing through 14 hands-on projects. Here’s the complete list:

# Project Name Main Language Difficulty Time Estimate
1 Parallel Hello World C Beginner 1 Day
2 Parallel Array Sum C Intermediate 2 Days
3 Monte Carlo Pi C Intermediate 2 Days
4 Matrix Multiplication C Advanced 1 Week
5 1D Heat Equation C Advanced 1 Week
6 Conway’s Game of Life C Expert 2 Weeks
7 Parallel Odd-Even Sort C Advanced 1 Week
8 Parallel Grep (MPI-IO) C Intermediate 3 Days
9 N-Body Simulation C Expert 2 Weeks
10 Parallel Image Filter C Advanced 1 Week
11 Parallel Mandelbrot C Advanced 1 Week
12 Fluid Dynamics Solver C Master 1 Month
13 One-Sided KV Store C Expert 2 Weeks
14 Dynamic Heartbeat C Expert 2 Weeks

For beginners: Start with projects #1, #2, #3, and #8. For intermediate: Focus on projects #4, #5, #7, and #10. For advanced: Tackle #6, #9, #11, #12, #13, and #14.

Expected Outcomes

After completing these projects, you will:

  • Master the SPMD model of computation.
  • Be able to decompose any 1D/2D grid problem for parallel execution.
  • Understand the tradeoffs between Point-to-Point, Collective, and One-Sided communication.
  • Know how to optimize Parallel I/O to avoid performance bottlenecks.
  • Be prepared for technical interviews at companies like NVIDIA, Intel, AWS (HPC division), and national labs.

You’ll have built 14 working projects that demonstrate deep understanding of High-Performance Computing from first principles.

Project 13: MPI-IO: Parallel Log Aggregator

Project 10: The Ghost Image (Parallel Image Filtering)

Project 7: The Distributed Sorter (Parallel Odd-Even Sort)