ELGATO STREAM DECK PLUGIN LEARNING PROJECTS
Stream Deck Plugin Development Learning Projects
Great choice! The Elgato Stream Deck is a fantastic platform for learning plugin development because it combines hardware interaction, WebSocket communication, UI design (Property Inspector), and event-driven programming in a tangible way.
Core Concept Analysis
To build Stream Deck plugins effectively, you need to understand these fundamental building blocks:
| Concept | What It Means |
|---|---|
| Plugin Architecture | Frontend (Property Inspector UI) + Backend (Node.js plugin logic), similar to a web app |
| Manifest Configuration | JSON-based plugin definition (metadata, actions, icons, requirements) |
| Actions & Events | Button presses, dial rotations, key up/down—the core interaction model |
| WebSocket Communication | How your plugin talks to the Stream Deck application |
| Settings Management | Per-action settings and global plugin settings with persistence |
| Property Inspector (PI) | HTML/CSS/JS UI that appears when users configure an action |
Project 1: Personal Pomodoro Timer
- File: ELGATO_STREAM_DECK_PLUGIN_LEARNING_PROJECTS.md
- Programming Language: JavaScript/TypeScript
- Coolness Level: Level 2: Practical but Forgettable
- Business Potential: 2. The “Micro-SaaS / Pro Tool”
- Difficulty: Level 1: Beginner
- Knowledge Area: GUI / Hardware Integration
- Software or Tool: Elgato Stream Deck SDK
- Main Book: “The Pragmatic Programmer” (for state machines context)
What you’ll build: A Stream Deck action that displays a visual countdown timer on the key, with start/pause/reset functionality and configurable work/break intervals.
Why it teaches Stream Deck development: This project forces you to master the complete plugin lifecycle—from action creation to dynamic image updates to settings persistence. You’ll see your timer ticking down directly on the physical button.
Core challenges you’ll face:
- Dynamic key image updates (maps to
setImageAPI and canvas rendering) - State management across key presses (maps to action lifecycle and settings)
- Property Inspector UI (maps to building configuration forms in HTML/JS)
- Timer logic with Stream Deck events (maps to event-driven architecture)
Resources for key challenges:
- Stream Deck SDK Getting Started - Official scaffolding walkthrough
- Settings Guide - How to persist timer configurations
Key Concepts:
- Plugin scaffolding: Stream Deck CLI Documentation - Elgato
- Action classes: GitHub SDK - SingletonAction - Elgato
- Dynamic images: Plugin WebSocket API - Elgato
- State machines: The Pragmatic Programmer (Ch. 26: “Programming by Coincidence”) - Hunt & Thomas
Difficulty: Beginner Time estimate: Weekend Prerequisites: Basic JavaScript/TypeScript, Node.js fundamentals
Real world outcome:
- A fully functional Pomodoro timer displayed on your Stream Deck
- Watch the countdown update in real-time on the physical LCD key
- Audible/visual alerts when work/break periods end
- Configurable intervals through the Property Inspector UI
Learning milestones:
- First milestone: Plugin loads and displays a static action icon in Stream Deck
- Second milestone: Key press starts/stops a timer with console logging
- Third milestone: Timer countdown renders dynamically on the key itself
- Final milestone: Full Property Inspector with saved settings and notification sounds
Project 2: System Monitor Dashboard
- File: stream_deck_system_monitor.md
- Main Programming Language: TypeScript
- Alternative Programming Languages: JavaScript, Python
- Coolness Level: Level 2: Practical but Forgettable
- Business Potential: Level 2: The “Micro-SaaS / Pro Tool”
- Difficulty: Level 2: Intermediate (The Developer)
- Knowledge Area: Plugin Development, System Monitoring
- Software or Tool: Elgato Stream Deck SDK, Node.js
- Main Book: “Node.js Design Patterns” by Casciaro & Mammino
What you’ll build: A multi-action plugin that displays real-time CPU usage, memory consumption, and disk space on dedicated Stream Deck keys with color-coded thresholds.
Why it teaches Stream Deck development: This project introduces multi-action plugins, polling external data, and visual feedback design. You’ll learn how to create plugins that continuously update based on system state.
Core challenges you’ll face:
- Multiple action types in one plugin (maps to manifest action definitions)
- Polling system metrics from Node.js (maps to
systeminformationlibrary integration) - Color-coded visual thresholds (maps to programmatic image generation)
- Efficient update intervals (maps to performance and battery considerations)
Resources for key challenges:
- Manifest Reference - Defining multiple actions
- systeminformation npm package - Cross-platform system data
Key Concepts:
- Multi-action manifests: Manifest Documentation - Elgato
- Node.js system APIs: systeminformation - npm
- Canvas image generation: node-canvas - npm
- Event polling patterns: Node.js Design Patterns (Ch. 3: “Callbacks and Events”) - Casciaro & Mammino
Difficulty: Beginner-Intermediate Time estimate: 1 week Prerequisites: JavaScript/TypeScript, basic understanding of system metrics
Real world outcome:
- Live CPU percentage displayed on one key (turns red above 80%)
- Memory usage on another key (color gradients based on pressure)
- Disk space indicator that warns when storage is low
- A genuinely useful productivity tool you’ll actually use daily
Learning milestones:
- First milestone: Single CPU action displays static percentage
- Second milestone: Real-time updates with configurable polling interval
- Third milestone: Color-coded thresholds with smooth gradients
- Final milestone: Complete dashboard with multiple metrics and Property Inspector configuration
Project 3: Smart Home Controller (Home Assistant/MQTT)
- File: smart_home_controller_stream_deck.md
- Main Programming Language: TypeScript
- Alternative Programming Languages: JavaScript, Python, Go
- Coolness Level: Level 3: Genuinely Clever
- Business Potential: Level 2: The “Micro-SaaS / Pro Tool”
- Difficulty: Level 2: Intermediate (The Developer)
- Knowledge Area: IoT, Smart Home, WebSocket
- Software or Tool: Home Assistant, Stream Deck, MQTT
- Main Book: Designing Data-Intensive Applications by Martin Kleppmann
What you’ll build: A plugin that controls smart home devices—toggling lights, adjusting thermostat, showing sensor states—with bidirectional state synchronization.
Why it teaches Stream Deck development: This project teaches external API integration, WebSocket bidirectional communication, authentication handling, and real-time state reflection. The key icons will update when you control devices from other apps too.
Core challenges you’ll face:
- OAuth/API token authentication (maps to secure credential storage)
- WebSocket connections to external services (maps to Home Assistant WebSocket API)
- Bidirectional state sync (maps to reflecting device state changes on keys)
- Error handling and reconnection (maps to robust plugin architecture)
Resources for key challenges:
- Home Assistant WebSocket API - Official HA docs
- Stream Deck Settings for Secrets - Secure token storage
Key Concepts:
- WebSocket client connections: ws npm package - npm
- OAuth flows in desktop apps: Home Assistant Long-Lived Tokens - HA Docs
- State synchronization: Designing Data-Intensive Applications (Ch. 5: “Replication”) - Kleppmann
- Error handling patterns: Effective TypeScript (Item 46: “Use unknown Instead of any”) - Vanderkam
Difficulty: Intermediate Time estimate: 1-2 weeks Prerequisites: JavaScript/TypeScript, basic understanding of REST/WebSocket APIs, a Home Assistant instance (or MQTT broker)
Real world outcome:
- Press a key to toggle your living room lights
- Thermostat key shows current temperature and adjusts on press/dial
- Door sensor key turns red when door is open
- All keys update in real-time when devices change from any source
Learning milestones:
- First milestone: Connect to Home Assistant and list available entities
- Second milestone: Single light toggle action with icon state reflection
- Third milestone: Property Inspector for selecting entities and configuring actions
- Final milestone: Multiple device types with bidirectional sync and error recovery
Project 4: Productivity Metrics Tracker
- File: productivity_metrics_tracker_stream_deck.md
- Main Programming Language: TypeScript
- Alternative Programming Languages: JavaScript, Python, Rust
- Coolness Level: Level 2: Practical but Forgettable
- Business Potential: Level 2: The “Micro-SaaS / Pro Tool”
- Difficulty: Level 2: Intermediate (The Developer)
- Knowledge Area: Data Persistence, Visualization, Webhooks
- Software or Tool: Stream Deck, Notion, Google Sheets
- Main Book: Effective TypeScript by Dan Vanderkam
What you’ll build: A plugin that tracks how many times you press certain buttons (meeting started, task completed, coffee break), displays daily/weekly stats, and exports to a local CSV or sends to a webhook.
Why it teaches Stream Deck development: This project teaches data persistence, aggregation logic, data visualization on tiny screens, and external integrations. You’ll see your productivity patterns visualized on your desk.
Core challenges you’ll face:
- Local data persistence (maps to plugin data storage APIs)
- Time-based aggregation (maps to daily/weekly rollups)
- Mini-charts on key icons (maps to drawing bar/line charts in 72x72 pixels)
- Export mechanisms (maps to file I/O and HTTP webhooks)
Key Concepts:
- Plugin data storage: Settings Documentation - Elgato
- Date/time handling: date-fns - npm
- Tiny data visualization: Custom canvas rendering logic
- Webhook integrations: axios for HTTP calls
Difficulty: Intermediate Time estimate: 1-2 weeks Prerequisites: JavaScript/TypeScript, basic data structures
Real world outcome:
- “Meeting” key that increments your daily meeting count on each press
- Keys display mini bar charts showing the week’s activity
- Long-press exports your data to CSV in your Documents folder
- Optional webhook to send data to Notion, Google Sheets, or your own API
Learning milestones:
- First milestone: Counter action that persists across Stream Deck restarts
- Second milestone: Daily aggregation with reset at midnight
- Third milestone: Mini bar chart visualization on key
- Final milestone: CSV export and webhook integration via Property Inspector configuration
Project 5: Custom Soundboard with Waveform Display
- File: ELGATO_STREAM_DECK_PLUGIN_LEARNING_PROJECTS.md
- Programming Language: JavaScript/TypeScript
- Coolness Level: Level 3: Genuinely Clever
- Business Potential: 2. The “Micro-SaaS / Pro Tool”
- Difficulty: Level 3: Advanced
- Knowledge Area: Audio Processing / Graphics
- Software or Tool: Web Audio API / Canvas
- Main Book: “HTML5 Canvas” by Steve Fulton
What you’ll build: A soundboard plugin where each key plays a configurable audio file and shows an animated waveform visualization on the key while playing.
Why it teaches Stream Deck development: This project combines file handling, audio playback, real-time visualization, and multi-platform considerations. It’s technically challenging and produces a genuinely fun result.
Core challenges you’ll face:
- Audio playback in Node.js (maps to platform-specific audio APIs)
- Real-time waveform generation (maps to FFT analysis and canvas drawing)
- File picker in Property Inspector (maps to Electron-style file dialogs)
- Performance optimization (maps to efficient rendering at 60fps equivalent)
Resources for key challenges:
- node-wav - WAV file parsing
- web-audio-api - Audio analysis in Node.js
Key Concepts:
- Audio in Node.js: play-sound - npm
- FFT for waveforms: Web Audio API concepts
- High-frequency image updates: Optimization techniques for Stream Deck
- Cross-platform file paths: Node.js
pathmodule best practices
Difficulty: Advanced Time estimate: 2-3 weeks Prerequisites: Strong JavaScript/TypeScript, understanding of audio concepts, canvas drawing
Real world outcome:
- Press a key, hear your sound, see the waveform animate on the LCD
- Configure any MP3/WAV file through the Property Inspector
- Visual feedback shows playback progress
- A genuinely impressive demo that showcases Stream Deck’s capabilities
Learning milestones:
- First milestone: Key press plays a hardcoded sound file
- Second milestone: Property Inspector file selector for custom sounds
- Third milestone: Static waveform visualization generated from audio
- Final milestone: Animated real-time waveform during playback
Project Comparison Table
| Project | Difficulty | Time | Depth of Understanding | Fun Factor |
|---|---|---|---|---|
| Pomodoro Timer | Beginner | Weekend | ⭐⭐⭐ Core concepts | ⭐⭐⭐⭐ Useful daily |
| System Monitor | Beginner-Intermediate | 1 week | ⭐⭐⭐⭐ Multi-action | ⭐⭐⭐⭐ Genuinely useful |
| Smart Home Controller | Intermediate | 1-2 weeks | ⭐⭐⭐⭐⭐ External APIs | ⭐⭐⭐⭐⭐ Mind-blowing |
| Productivity Tracker | Intermediate | 1-2 weeks | ⭐⭐⭐⭐ Data & viz | ⭐⭐⭐ Niche appeal |
| Waveform Soundboard | Advanced | 2-3 weeks | ⭐⭐⭐⭐⭐ Performance | ⭐⭐⭐⭐⭐ Very impressive |
Recommendation
Based on the progression of skills, I recommend starting with:
Start Here → Project 1: Pomodoro Timer
This teaches you the complete plugin development workflow without external complexity. You’ll learn:
- CLI scaffolding (
streamdeck create) - Manifest configuration
- Action classes and event handling
- Dynamic image updates
- Property Inspector basics
- Settings persistence
Once completed, move to Project 2: System Monitor to learn multi-action plugins, then Project 3: Smart Home Controller for the full external integration experience.
Final Capstone Project: Stream Deck Macro Automation Suite
What you’ll build: A comprehensive automation plugin that combines keyboard shortcuts, application launching, API triggers, conditional logic, and multi-step sequences—essentially building your own simplified version of Keyboard Maestro or AutoHotkey, controlled entirely from Stream Deck.
Why it teaches everything: This project synthesizes all prior learning into a professional-grade plugin:
- Complex multi-action architecture
- Conditional execution (if app X is focused, do Y)
- Sequence/macro recording and playback
- Cross-platform system integration (AppleScript on macOS, PowerShell on Windows)
- Robust error handling and logging
- Plugin distribution and packaging
Core challenges you’ll face:
- Cross-platform automation (maps to platform-specific scripting)
- Macro recording/playback engine (maps to action sequence storage and execution)
- Conditional triggers (maps to system state detection)
- Complex Property Inspector UI (maps to building a mini-IDE for macro editing)
- Plugin packaging for distribution (maps to
streamdeck packand Elgato marketplace)
Key Concepts:
- System automation: AppleScript, PowerShell, Node.js child processes
- Sequence execution engines: State machines and async flow control
- Complex UI in Property Inspector: Modern HTML/CSS frameworks in constrained environments
- Plugin distribution: Stream Deck CLI pack command - Elgato
Difficulty: Advanced Time estimate: 1 month+ Prerequisites: All prior projects, strong JavaScript/TypeScript, platform scripting knowledge
Real world outcome:
- Create custom macros: “Open Slack, navigate to #engineering, paste clipboard contents”
- Conditional actions: “If Zoom is running, mute mic; otherwise, open Zoom”
- Import/export macro configurations for backup and sharing
- Potentially publish to the Elgato Marketplace for others to use
Learning milestones:
- First milestone: Single-step automation (launch app, send keystroke)
- Second milestone: Multi-step sequences with delays and error handling
- Third milestone: Visual macro editor in Property Inspector
- Fourth milestone: Conditional triggers based on active application
- Final milestone: Package and distribute as a complete plugin
Getting Started Right Now
# 1. Install Node.js 20+ (if needed)
brew install node # macOS
# 2. Install Stream Deck CLI
npm install -g @elgato/cli
# 3. Create your first plugin
streamdeck create
# 4. Follow the wizard, then:
cd your-plugin-name
npm install
npm run watch
Open Stream Deck → Your new action appears → Start building!